Posted November 22, 2014
Just picked this up in the sales, but am real frustrated as the game gets stuck on the 'loading' screen during the cut-scene when your returning to your ship at the beginning. I did a ctrl-alt-del to see if there was an error, but only a popup window that says a protection fault occured. I am using the latest nvidia and sound card drivers already.
I am at a loss because it was running on max gfx settings and no apparent problems at all. In fact it was running damn nice indeed. I am using windows 7 (64bit), i5 3570K, Nvidia GTX 560 and 8gb ram.
I have tried entering the properties and marking it in compatibility mode (XP) but no changes/improvements at all.
Error message ..
"General protection fault!
History: PrecachingVertexBuffers <- Precaching <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop"
Have tried the Affinity/cpu fix but made no difference (using program called 'Run with Affinity')
Any help appreciated!
ymo1965
I am at a loss because it was running on max gfx settings and no apparent problems at all. In fact it was running damn nice indeed. I am using windows 7 (64bit), i5 3570K, Nvidia GTX 560 and 8gb ram.
I have tried entering the properties and marking it in compatibility mode (XP) but no changes/improvements at all.
Error message ..
"General protection fault!
History: PrecachingVertexBuffers <- Precaching <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop"
Have tried the Affinity/cpu fix but made no difference (using program called 'Run with Affinity')
Any help appreciated!
ymo1965
Post edited November 22, 2014 by ymo1965
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