Posted April 04, 2018
yep, it's very much an integrated expansion, it's not just adding an area with new quests and items or whatever that is sealed off from the rest of the game
a very basic example is that the expansion is adding shotguns to the game, but shotguns aren't only available in the expansion areas, you'll be able to find shotguns, components for crafting them, etc., before you reach the 'new area'
in the game as it is, the expansion area isn't a 'known part of the underworld', but once you install the expansion the rest of the game will behave as if it knows there is that part to it (so there could be NPC references to the area that weren't there before, etc.)
as styg's been working on the expansion, he's also been keeping a list of "todo" for the basegame, and he has a lot of stuff he wants "todo" for the basegame after the expansion comes out - for example: he wants there to be more to utilize for the mercantile skill, which the expansion already increases some of the utilization for in the expansion areas, but once he's released the expansion, he's going to go back and do more comprehensive enhancements to vendors and NPCs that utilize the mercantile skill - I also hear he wants there to be more use for persuasion and intimidation in the base game, and just by my understanding has a bunch of things LIKE that that will partially be in the expansion
I'll probably wait for 6 months / 2 patches (whichever comes first) after the expansion comes out for 2 things: 1.) so the expansion can get patched and improved and 2.) so he has time to go through and add MORE to the rest of the game in light of what he's done with the expansion
a very basic example is that the expansion is adding shotguns to the game, but shotguns aren't only available in the expansion areas, you'll be able to find shotguns, components for crafting them, etc., before you reach the 'new area'
in the game as it is, the expansion area isn't a 'known part of the underworld', but once you install the expansion the rest of the game will behave as if it knows there is that part to it (so there could be NPC references to the area that weren't there before, etc.)
as styg's been working on the expansion, he's also been keeping a list of "todo" for the basegame, and he has a lot of stuff he wants "todo" for the basegame after the expansion comes out - for example: he wants there to be more to utilize for the mercantile skill, which the expansion already increases some of the utilization for in the expansion areas, but once he's released the expansion, he's going to go back and do more comprehensive enhancements to vendors and NPCs that utilize the mercantile skill - I also hear he wants there to be more use for persuasion and intimidation in the base game, and just by my understanding has a bunch of things LIKE that that will partially be in the expansion
I'll probably wait for 6 months / 2 patches (whichever comes first) after the expansion comes out for 2 things: 1.) so the expansion can get patched and improved and 2.) so he has time to go through and add MORE to the rest of the game in light of what he's done with the expansion