twillight: it is a terrible habbit to not make a manual.
Vythonaut: The link that was posted above is your manual. Character Creation specific is here:
https://www.underrail.com/wiki/index.php?title=Character_creation And it's totaly useless. I don't want MORE info, or detailed info, I want the base info.
Like gimme a full list of perks (whatever this game calls them), so I can flip through, select what I want easy. On the link it's a jumbled mess of no use. Perks which no longer exist, at skills not every related perk listed etc. So the wiki is entirely useless for the purpose of a manual.
I could also use a WALKTHROUGH, as it wasdefinitely told there are enemies with immunities.
Also no idea how Perception works. Is that a convenience-skill, or stuff doesn't exist without it? Given thatexp is "perception"-based, it'd be like fundamentaly demanded info.
The wiki also mentions no clvl requirement for skills, while another page (aguide) does.So what's the deal with this?
Also, from a walkthrough, I'd learn if there are conflicting quests.
From a manual I could always look up the controls.
I could go on and on... Like the info that psi-perks would only work after gaining an implant? And how do you gain psi-abilities anyway?
I just have sooo many question... And a manual would contain stuff like basic skill-description. Or how many AP I have. Or do I have resistances? Fallout had an intuitive character creation screen, AND a manual. This thing is just badly conceptualised: wasn't created for people to play, but for the designers to play. No wonder it doesn't show up on reviews, lists etc.