Posted December 06, 2019
As a new player I brought a character to level 4 on normal before starting my current run on dominating. Although I checked some abilities and weapons on the wiki I don't read guides. So far I am doing fine, but obviously I don't know what lies ahead. That being so I don't need the latest exploits, builds, secrets or anything - just a fair warning if I run into my doom before realizing might be nice. Thus I'll describe my build idea so some of you nice folks might warn me about actual problems that might stop my playthrough altogether at some later stage.
Here goes:
In order to establish a powerful and item-independent offense I went for Thought Control and Psychokinesis. So far (level 6) I've got STR 7 + DEX 8 + AGI 7 + CON 3 + PER 3 + WIL 10 + INT 3 and I plan on maxing DEX & STR for unarmed combat, with Thought Control as utility and backup-offense. For skills I went for Melee + Dodge + Evasion + Stealth + Lockpicking + Thought Control + Psychokinesis + Intimidation, all of which I've maxed so far. I'll keep maxing my three offensive abilities, but I might stop raising some of the others at some point. Feats are Sprint, Nimble, Psi Empathy, Tranquility, Yell and Lightning Punches. Now I am not sure whether Yell was the best choice, but it seems to be what makes maxing Intimidation worthwhile. As you can see I won't craft anything. Works like a charm!
So... Will it be a major problem not to craft a Psi Headband nor a shield, nor armor? Will I regret that Yell? Half a roleplay thing really, but it ought to go well with Dodge / Evasion as my main defense (that's a lie: not being shot is my main defense... but you know what I mean). Is Hacking somehow indispensable?
As mentioned everything goes fine. Right now I stand in front of the Junkyard gates and faced no major problems yet. Anything huge I overlooked?
Here goes:
In order to establish a powerful and item-independent offense I went for Thought Control and Psychokinesis. So far (level 6) I've got STR 7 + DEX 8 + AGI 7 + CON 3 + PER 3 + WIL 10 + INT 3 and I plan on maxing DEX & STR for unarmed combat, with Thought Control as utility and backup-offense. For skills I went for Melee + Dodge + Evasion + Stealth + Lockpicking + Thought Control + Psychokinesis + Intimidation, all of which I've maxed so far. I'll keep maxing my three offensive abilities, but I might stop raising some of the others at some point. Feats are Sprint, Nimble, Psi Empathy, Tranquility, Yell and Lightning Punches. Now I am not sure whether Yell was the best choice, but it seems to be what makes maxing Intimidation worthwhile. As you can see I won't craft anything. Works like a charm!
So... Will it be a major problem not to craft a Psi Headband nor a shield, nor armor? Will I regret that Yell? Half a roleplay thing really, but it ought to go well with Dodge / Evasion as my main defense (that's a lie: not being shot is my main defense... but you know what I mean). Is Hacking somehow indispensable?
As mentioned everything goes fine. Right now I stand in front of the Junkyard gates and faced no major problems yet. Anything huge I overlooked?