pocococo: does anyone know where the idea specifically of paladins having healing magic originated?
I think it's related to the following:
* In early Dungeons & Dragons, Clerics were introduced, and they were the class that got healing magic. Hence, religion is now associated with healing magic.
* According to Wikipedia, the historical (not sure if actual history or historical myth) paladins were representing Christianity, and where therefore representing religion, essentially being holy warriors.
* So, we have paladins, knights that are associated with religion. With religion being associated with healing magic, it makes sense for paladins to get healing magic. (Although, I note that they don't actually get healing magic until higher levels, unlike Ultima 3/4 paladins who start with healing magic (assuming minimum 20 Wisdom for Ultime 3).)
Worth noting that Ultima 4 actually went away from the connection between religion and healing magic. While there's still a paladin, you might notice that there's no cleric, and there isn't really religion in the usual sense (although you do have the virtues, and one of them is Spirituality).
Ultima 7 does bring in a religion, though if you've played the game, it quickly becomes apparent that it's a rather nasty cult, and it apparently is based on a real life cult.
(Personally, the association between religion and healing magic doesn't make sense to me, but that's how it's been in the genre since D&D.)