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After 10 years of waiting, I'm happy to announce that the next major
release of the Ultima III Upgrade - version 3.0 - is now available for
download. This release includes many new features and fixes, the
foremost being ability to select between four different video modes:

VGA 256-color mode - new!
EGA 16-color mode
CGA Composite 16-color mode - new!
CGA 4-color mode

VGA is, of course, the new highest color mode available. But less well
known that Ultima 3 was actually intended to be played in CGA
Composite mode, where it looks more like the Apple II version.

In addition to the above, you now can now display the actual moon
phases, instead of just the numbers 0-7. Furthermore, the Exodus
Project is now fully open source!

Please check out the status page for the full scoop and download it
here: http://exodus.voyd.net/

Oh, and none of this would have been possible without a hard drive
crash. Ironic right?

- Voyager Dragon
Attachments:
Wow, Voyager Dragon.

Disappear for 10 years and then reappear like magic... Stuck in Sosaria?

Ultima 3 patch looks great. Now VGA Ultima V? :-)
avatar
TheCycoONE: Wow, Voyager Dragon.

Disappear for 10 years and then reappear like magic... Stuck in Sosaria?

Ultima 3 patch looks great. Now VGA Ultima V? :-)
Not Sosaria, but Azeroth maybe...

Glad you liked the patch! I hope to be getting to VGA in both U2 and U5.
Great work.
I've played series halfway on various platforms.
These patch revive classic gems,let me to begin all over again.
Nice work and much appreciated! Unfortunately even though I followed all instructions I still get CGA graphics when I run ultima3.com. Any suggestions would be much appreciated. Thanks.
avatar
mcmagi: After 10 years of waiting, I'm happy to announce that the next major
release of the Ultima III Upgrade - version 3.0 - is now available for
download. This release includes many new features and fixes, the
foremost being ability to select between four different video modes:

VGA 256-color mode - new!
EGA 16-color mode
CGA Composite 16-color mode - new!
CGA 4-color mode

VGA is, of course, the new highest color mode available. But less well
known that Ultima 3 was actually intended to be played in CGA
Composite mode, where it looks more like the Apple II version.

In addition to the above, you now can now display the actual moon
phases, instead of just the numbers 0-7. Furthermore, the Exodus
Project is now fully open source!

Please check out the status page for the full scoop and download it
here: http://exodus.voyd.net/

Oh, and none of this would have been possible without a hard drive
crash. Ironic right?

- Voyager Dragon
avatar
Shelldrake: Nice work and much appreciated! Unfortunately even though I followed all instructions I still get CGA graphics when I run ultima3.com. Any suggestions would be much appreciated. Thanks.
Thanks! I had one other person report this problem to me as well, but I've been unable to reproduce it. Here are a few things to check:

* Make sure you installed the patch on a clean copy of the game (w/o v2.5 of the upgrade).
* If launching via Dosbox, check that the dosbox.conf is running "ultima3.com" and not "ultima.com".
* Make sure none of the files in your U3 directory were read-only when you applied the patch.
* When you run U3CFG.COM, check that it says it's configured for VGA (or whatever else you expected) instead of CGA.

Alternatively, you can use Pix's Ultima patcher which makes the installation process cleaner: http://underworld.ultimacodex.com/pixs-ultima-patcher/

I hope to smooth out some of the installation issues with v3.1. In particular, I'll probably set up a bunch of defaults (e.g. VGA & GM music), tailor the instructions to GOG & Dosbox, and also make the command-line tools run natively in 64-bit Windows.

Hope that helps!
- Voyager Dragon
Thanks for the quick reply and suggestions Voyager Dragon. It seems that the game was defaulting in dosbox to ultima.com even though I selected ultima3.com since renaming ultima.com caused dosbox to crash when loading the program. As a last resort I ran the ultima patcher and...IT WORKED! Now I can enjoy the game in all its VGA/MIDI glory! Thanks again for all your hard work.
- Shelldrake
avatar
Shelldrake: Nice work and much appreciated! Unfortunately even though I followed all instructions I still get CGA graphics when I run ultima3.com. Any suggestions would be much appreciated. Thanks.
avatar
mcmagi: Thanks! I had one other person report this problem to me as well, but I've been unable to reproduce it. Here are a few things to check:

* Make sure you installed the patch on a clean copy of the game (w/o v2.5 of the upgrade).
* If launching via Dosbox, check that the dosbox.conf is running "ultima3.com" and not "ultima.com".
* Make sure none of the files in your U3 directory were read-only when you applied the patch.
* When you run U3CFG.COM, check that it says it's configured for VGA (or whatever else you expected) instead of CGA.

Alternatively, you can use Pix's Ultima patcher which makes the installation process cleaner: http://underworld.ultimacodex.com/pixs-ultima-patcher/

I hope to smooth out some of the installation issues with v3.1. In particular, I'll probably set up a bunch of defaults (e.g. VGA & GM music), tailor the instructions to GOG & Dosbox, and also make the command-line tools run natively in 64-bit Windows.

Hope that helps!
- Voyager Dragon
Never mind, some how I had only the 3.0 version downloaded instead of 3.1.

Thx


Any way to run the update patch on WIn 10 64 bit? I get an error trying to run binpat.exe that my version of windows isn't supported.

DigitalMan
avatar
mcmagi: After 10 years of waiting, I'm happy to announce that the next major
release of the Ultima III Upgrade - version 3.0 - is now available for
download. This release includes many new features and fixes, the
foremost being ability to select between four different video modes:

VGA 256-color mode - new!
EGA 16-color mode
CGA Composite 16-color mode - new!
CGA 4-color mode

VGA is, of course, the new highest color mode available. But less well
known that Ultima 3 was actually intended to be played in CGA
Composite mode, where it looks more like the Apple II version.

In addition to the above, you now can now display the actual moon
phases, instead of just the numbers 0-7. Furthermore, the Exodus
Project is now fully open source!

Please check out the status page for the full scoop and download it
here: http://exodus.voyd.net/

Oh, and none of this would have been possible without a hard drive
crash. Ironic right?

- Voyager Dragon
Post edited June 25, 2016 by danduda