HiPhish: One small thing I noticed is that in the readme you sometimes used spaces instead of tabs. One tab is not four spaces for everyone, sometimes it's more and sometimes less. For example in the installation part the first and fourth step are indented using tabs and aligned using spaces, but their a) and b) points are indented with spaces, breaking the format for me. I don't know if this a standard or just convention, but on Unix a tab is usually displayed as eight spaces rather than four.
I swear if I ever get in charge of a software development department, then using spaced for indentation will be a reason to get fired. Tabs are for indentation, spaces for aligning. I know for most people this is trivial but, but this sort of thing drives me more crazy than seeing people write an opening curly brace on its own line.
Rather than just being a whiny bitch I went ahead and fixed the readme. You'll have to use the raw paste data, because pastebin converts each tab to eight spaces as well.
http://pastebin.com/cxE4TrpT LOL, I realized that shortly after release. The tool I used to edit had tabstop=4, so the alignment issues weren't apparent until I viewed it in notepad.
HiPhish: OK, but please don't expect anything for the next two weeks, I will be busy with other stuff. I'll PM you when I have something to show. Since the sprites of the heroes are different from the originals I guess it's OK if the dragon sprite is different from the original one as well, right?
That's fine, I won't be ready for a 3.2 release for any time soon and I really appreciate the offer. And yes, I expected it would be different from the EGA version; even different from the dragon sprite in the VGA tileset since the latter is of a smaller scale, though matching the same 8-bit artistic style.