Gibush: I agree.
It's kind of weird how it's almost set up for WASD. Way ahead of it's time or did GOG just configure it for us new-style people?
The only odd thing is that "S" doesn't go down, it goes up, same as W.
Not the same as W. W is running, S is walking.
It takes a little time to get used to the control schema. I found myself walking forward when all I wanted to do was taking a step backwards all the time during the first 15 minutes or so. :-)
Interesting how wierd playing a game that has not the todays standard wasd+mouse-schema feels for the first minutes. But then, you'll pretty fast adapt both to the way you "steer" the game as well as the looks of the game once you have passed that entry barrier.
Just wondering, didn't the thief-games have a similar key mapping?