Posted March 08, 2012
After installing the VGA upgrade and music to Ultima III, I have a problem with the sound effects (attacking, casting magic, etc.) playing too fast and at too high a pitch when playing at a DOSbox cpu cycles setting that is otherwise a normal speed for the game. Another thing is that I have to set the cycles much higher than without the patch to get a normal gameplay speed, playing Ultima III without the upgrade runs fine at 300 cycles for me.
Strangely, I don't have this problem with sound effects when using the VGA and music upgrade patch for Ultima IV.
Any ideas on how to fix this for Ultima III?
Strangely, I don't have this problem with sound effects when using the VGA and music upgrade patch for Ultima IV.
Any ideas on how to fix this for Ultima III?
This question / problem has been solved by mcmagi