Posted April 25, 2014
I want to apologise for my review of the game. I do get annoyed rather quickly with games that count on user's reflexes.
In this case, it is movement. It feels like you always run behind the animations. Input will trigger the animation to start and the next input will trigger the next animation to start, but you cannot cancel any action. This is really something one needs to get used to.
Today, bored at work, I saw the 330 pages strategy guide and the map 0.o
Of all the islands, I only discovered about this of Erimos:
http://i.imgur.com/PfIMsCB.png
//edit: the guide states, the necri are resistant to lightning, poison, cold and water damage. Somewhere else I heard they are also resistant to slashing weapons? http://i.imgur.com/SaI2YZ2.png
//edit: Treasure Hunt or Schatzsuche, I assassinated the three guards and looted them, as good as stealing :P
In this case, it is movement. It feels like you always run behind the animations. Input will trigger the animation to start and the next input will trigger the next animation to start, but you cannot cancel any action. This is really something one needs to get used to.
Today, bored at work, I saw the 330 pages strategy guide and the map 0.o
Of all the islands, I only discovered about this of Erimos:
http://i.imgur.com/PfIMsCB.png
//edit: the guide states, the necri are resistant to lightning, poison, cold and water damage. Somewhere else I heard they are also resistant to slashing weapons? http://i.imgur.com/SaI2YZ2.png
//edit: Treasure Hunt or Schatzsuche, I assassinated the three guards and looted them, as good as stealing :P
Post edited April 26, 2014 by disi