Posted December 13, 2021
high rated
1.37 Updates:
- Adjusted grenade explosion damage curves
- Revamped the armor protection algorithm against grenades
- Fixed a bug where armor durability doens't go down when taking damage
- Increased armor coverage for the gas mask
- Fixed a bug where NPC gunshots rarely hit the player when player is standing
- Fixed a bug where NPC gunshots can still hit the player when player is crouch behind cover
- Added bullet/shot damage dropoff over distance. This will make it less punishing when getting shot at by enemies far away.
- Fixed a bug where player death animation twists around when getting killed while aiming down sight
- Fixed some doorways that block players from reaching items/bodies within its vincinity
- Fixed a bug where player hitbox remained small even though he's standing, causing various issues such NPC becoming invisible
- Adjusted the aesthetics of blood spatter
- Fixed a bug when a NPC sitting on the ground dies, he first stands up casually and then dies
- The double barrel sawnoff is now a secondary weapon. Now you can carry two shotguns!
- Adding peeking spots at the checkpoint building next to Zernaskaya train station. Now you can peek into the building from its windows
- Made strangling with the garrote a lot easier by allowing player to initiate animation from different angles behind the target.
1.38 Updates:
- Fixed a few areas in the game where player cannot get up on the ledge
- Added the ability to see your general area on the Lake Cheko map while you are in Lake Cheko level.
- Adjusted grenade explosion damage curves
- Revamped the armor protection algorithm against grenades
- Fixed a bug where armor durability doens't go down when taking damage
- Increased armor coverage for the gas mask
- Fixed a bug where NPC gunshots rarely hit the player when player is standing
- Fixed a bug where NPC gunshots can still hit the player when player is crouch behind cover
- Added bullet/shot damage dropoff over distance. This will make it less punishing when getting shot at by enemies far away.
- Fixed a bug where player death animation twists around when getting killed while aiming down sight
- Fixed some doorways that block players from reaching items/bodies within its vincinity
- Fixed a bug where player hitbox remained small even though he's standing, causing various issues such NPC becoming invisible
- Adjusted the aesthetics of blood spatter
- Fixed a bug when a NPC sitting on the ground dies, he first stands up casually and then dies
- The double barrel sawnoff is now a secondary weapon. Now you can carry two shotguns!
- Adding peeking spots at the checkpoint building next to Zernaskaya train station. Now you can peek into the building from its windows
- Made strangling with the garrote a lot easier by allowing player to initiate animation from different angles behind the target.
1.38 Updates:
- Fixed a few areas in the game where player cannot get up on the ledge
- Added the ability to see your general area on the Lake Cheko map while you are in Lake Cheko level.