Posted January 23, 2020
This is a "potentially great game"; however, it does have some fairly significant flaws. The most notable (for me) are as follows:
1. Maps
2. Time Frame Change
MAPS:
I believe the game would benefit greatly by having one (1) map per region. In other words, an accurately depicted map of the USA (lower 48 States) Europe and Asia covering the entire region/country rather than the option of very small - very large.
Having one map per region, with all major Cities depicted, means only one map loads each time and does not need to be "regenerated" with each game - it remains the same for each region/country. That means a person can choose which cities they play in and with instead of having cities randomly placed on a map as it is now. While I am no a fan of SCS and the ETS games, creating the "maps" as they have done for those games would enhance the Transport Fever series greatly.
TIME FRAME CHANGE:
The rate of change in time is (frankly) ridiculous and way way too quick. It needs to be slowed down greatly. When it takes a train 5 days (according to the rate of time change in the game) to clear a station once it begins moving, then something is definitely wrong.
I have a game up with a train connecting Nashville to Antioch, an actual distance of only 12 mile (on average) yet it takes a train (travelling at 60 MPH) "72 days" to make that journey??? In reality, it should only take around 20 - 25 minutes (MAXIMUM). Simply put, the time to distance ratio is way way off.
Reducing the "Rate of Change for the Time" would open up a few additional features as well. Firstly, it would/might permit a Day/Night inclusion which I think would be great. It would/might also permit the inclusion of "Climate Change" and "Environmental Conditions" such as changes in weather including Sun, Rain, Snow adding to the realism of the game.
In short, the Rate of Change in Game Time needs to be drastically slowed down to the point of 1 Day (Game Time) being the equivalent of (perhaps) 2 or 3 Minutes (Real Time).
As first mentioned, while this is a "good game" as is, it has the "potential" to be a really "great more realistic game".
1. Maps
2. Time Frame Change
MAPS:
I believe the game would benefit greatly by having one (1) map per region. In other words, an accurately depicted map of the USA (lower 48 States) Europe and Asia covering the entire region/country rather than the option of very small - very large.
Having one map per region, with all major Cities depicted, means only one map loads each time and does not need to be "regenerated" with each game - it remains the same for each region/country. That means a person can choose which cities they play in and with instead of having cities randomly placed on a map as it is now. While I am no a fan of SCS and the ETS games, creating the "maps" as they have done for those games would enhance the Transport Fever series greatly.
TIME FRAME CHANGE:
The rate of change in time is (frankly) ridiculous and way way too quick. It needs to be slowed down greatly. When it takes a train 5 days (according to the rate of time change in the game) to clear a station once it begins moving, then something is definitely wrong.
I have a game up with a train connecting Nashville to Antioch, an actual distance of only 12 mile (on average) yet it takes a train (travelling at 60 MPH) "72 days" to make that journey??? In reality, it should only take around 20 - 25 minutes (MAXIMUM). Simply put, the time to distance ratio is way way off.
Reducing the "Rate of Change for the Time" would open up a few additional features as well. Firstly, it would/might permit a Day/Night inclusion which I think would be great. It would/might also permit the inclusion of "Climate Change" and "Environmental Conditions" such as changes in weather including Sun, Rain, Snow adding to the realism of the game.
In short, the Rate of Change in Game Time needs to be drastically slowed down to the point of 1 Day (Game Time) being the equivalent of (perhaps) 2 or 3 Minutes (Real Time).
As first mentioned, while this is a "good game" as is, it has the "potential" to be a really "great more realistic game".
Post edited January 23, 2020 by 84vet