Posted August 29, 2024
Hello,
We just uploaded the first testing version for the Autumn Update to the testing branch on GOG. You can access it via GOG Galaxy by switching to the "testing" beta channel.
Version 35915 (October 3, 2024)
- Improved progress tracking number of mod downloading queue
- Improved mod browser usability with new mod.io information button
- Improved overall ingame mod browser usability
- Improved mod.io ingame mod browser usability, especially when not signed in
- Improved auto rotation and snapping of buildings and depots
- Improved overall localization
- Fixed mod author names not being displayed
- Fixed endless extending search field for ingame mod browser
- Fixed linebreaks in mod names
- Fixed support of localization mods
- Fixed issues when building road intersections or tight angles
- Fixed issue with mod downloads (Mac AppStore version)
- Fixed crash when trying to build roads at the same time as the city AI
- Fixed crash when accessing debug window "draw calls"
- Fixed crashes relating to pathfinder issues
- Fixed several other minor reported bugs
Version 35905 (September 13, 2024)
- Improved memory management for meshes
- Improved mod browser: use game language for descriptions if available
- Improved mod browser: tweaks for layout and rich text formatting
- Improved mod browser: support asian characters in titles and descriptions
- Improved mod browser: open mod dependency details from details page of other mods
- Improved mod upload: remember last used upload type while game runs
- Improved mod upload: added language selection and better preview of mod descriptions
- Improved localizations
- Fixed mod browser: broken preview images from Steam Workshop (MacOS/Linux)
- Fixed mod browser: broken filter for passenger and cargo harbors (Linux)
- Fixed mod upload: do not override title if checkbox unchecked
- Fixed industry and station charts only showing half of the set years
- Fixed snapping of road assets
- Fixed unneccessary creation of dump files for non-critical proposal exceptions
- Fixed crashes related to rich text support in mod descriptions
- Fixed crashes related to missing audio tracks in playlists
- Fixed crashes when frequently clicking line renaming
- Fixed crashes when opening mod descriptions in mod browser while loosing network connection
- Fixed crashes when frequently clicking on mod details
- Fixed crashes when missing files in models with legacy TF1 model format
Version 35836 (September 9, 2024)
- Added rich text support for mod description
Version 35834 (September 5, 2024)
- Improved mod browser: access mod details of dependency mods
- Improved mod browser: navigation in screenshot gallery with buttons and arrow keys
- Improved mod browser: access details for missing unsubscribed mods from load game menu
- Improved mod upload: hide irrelevant options on upload
- Improved overtaking behavior on highways
- Improved memory usage
- Improved localization
- Fixed mod browser: correct display of screenshots (MacOS and Linux)
- Fixed mod upload: no cut off tag list
- Fixed mod upload: relaxed validation of image00.tga
- Fixed mod upload: no override of visibility state on mod.io when updating mod
- Fixed mod upload: generates summary text for mod.io if non is provided by the modder
- Fixed dark dialog backdrops in main menu
- Fixed reset of vehicle focus with controller in train editing of vehicle store
- Fixed cut of rendering of auto-completion in ingame console
- Fixed navigation of bridge/tunnel replacement dialog when using mods with categories
- Fixed crash related to incorrect tunnel and catenary mods
- Fixed crash related to simulation of road vehicle movement
- Fixed crash related to not available mod platform backends
- Fixed crash related to replacing and constructing bridges at the same time
Version 35830 (August 30, 2024)
- Fixed crash caused by missing catenary models
- Fixed crash in mod browser during subscription changes
Version 35828 (August 29, 2024)
- Fixed crash due to insufficient write permissions to mod.io AppData folder
- Fixed crash caused by missing models
- Fixed crash in traffic simulation
- Fixed rare crash when converting grayscale mod preview images
Version 35824 (August 29, 2024)
- Added cross-platform mod support
- Added integrated mod browser for mod.io and Steam Workshop
- Added automatic alignment and snapping when placing buildings
- Added replacement of bridges and tunnels without the need for bulldozing and rebuilding
- Added support for constructing three-way switches for tracks
- Improved road and track construction: added display of angle and segment length while constructing
- Improved road and track construction: added snapping to predefined angle steps
- Improved road and track construction: added display of help lines at intersections
- Improved traffic simulation: road vehicles prefer routes with fewer intersections
- Improved traffic simulation: road vehicles better spread across all lanes
- Improved traffic simulation: road vehicles take over slower vehicles on multilane roads
- Improved usability: allow text selection with Shift/Ctrl + Left/Right arrow keys
- Improved usability for vehicle store: show mod mdl path as tooltip when pressing AltGr on vehicle icon
- Improved usability for vehicle store: added button prompt to flip vehicle (Controller UI)
- Improved usability for vehicle manager: added a search field to find lines
- Improved rendering of tram tracks at intersections
- Improved several error messages
- Fixed crash when building roads with modded roads without sidewalks
- Fixed rare crash when constructing railway crossings
- Fixed issue where sound output device changes were not recognized without restarting the game
- Fixed issue where certain audio events failed to play
- Fixed order of train departure when multiple trains are waiting for the same track section
- Fixed unable to load save games when all mods disabled but not all are installed
- Fixed incorrect autosave name after manually saving with a different name
- [Modding] Added emulation for console scripting sandbox, controllable via the 'luaSandbox' user setting
- [Modding] Improved in-game console: added persistent console history
- [Modding] Improved in-game console: fixed command execution when console window loses focus
- [Modding] Improved scripting interface: added support for construction edge list bus lane parameters
- [Modding] Improved scripting interface: added range check for command setDate
- [Model Editor] Added input fields for LOD distances and bounding box size
- [Model Editor] Improved highlighting of meshes and materials
- [Model Editor] Improved file picker dialog with breadcrumbs and texture previews
- [Model Editor] Improved default material property values (transparency sorting, texture clamping)
- [Model Editor] Fixed several minor bugs
We just uploaded the first testing version for the Autumn Update to the testing branch on GOG. You can access it via GOG Galaxy by switching to the "testing" beta channel.
Version 35915 (October 3, 2024)
- Improved progress tracking number of mod downloading queue
- Improved mod browser usability with new mod.io information button
- Improved overall ingame mod browser usability
- Improved mod.io ingame mod browser usability, especially when not signed in
- Improved auto rotation and snapping of buildings and depots
- Improved overall localization
- Fixed mod author names not being displayed
- Fixed endless extending search field for ingame mod browser
- Fixed linebreaks in mod names
- Fixed support of localization mods
- Fixed issues when building road intersections or tight angles
- Fixed issue with mod downloads (Mac AppStore version)
- Fixed crash when trying to build roads at the same time as the city AI
- Fixed crash when accessing debug window "draw calls"
- Fixed crashes relating to pathfinder issues
- Fixed several other minor reported bugs
Version 35905 (September 13, 2024)
- Improved memory management for meshes
- Improved mod browser: use game language for descriptions if available
- Improved mod browser: tweaks for layout and rich text formatting
- Improved mod browser: support asian characters in titles and descriptions
- Improved mod browser: open mod dependency details from details page of other mods
- Improved mod upload: remember last used upload type while game runs
- Improved mod upload: added language selection and better preview of mod descriptions
- Improved localizations
- Fixed mod browser: broken preview images from Steam Workshop (MacOS/Linux)
- Fixed mod browser: broken filter for passenger and cargo harbors (Linux)
- Fixed mod upload: do not override title if checkbox unchecked
- Fixed industry and station charts only showing half of the set years
- Fixed snapping of road assets
- Fixed unneccessary creation of dump files for non-critical proposal exceptions
- Fixed crashes related to rich text support in mod descriptions
- Fixed crashes related to missing audio tracks in playlists
- Fixed crashes when frequently clicking line renaming
- Fixed crashes when opening mod descriptions in mod browser while loosing network connection
- Fixed crashes when frequently clicking on mod details
- Fixed crashes when missing files in models with legacy TF1 model format
Version 35836 (September 9, 2024)
- Added rich text support for mod description
Version 35834 (September 5, 2024)
- Improved mod browser: access mod details of dependency mods
- Improved mod browser: navigation in screenshot gallery with buttons and arrow keys
- Improved mod browser: access details for missing unsubscribed mods from load game menu
- Improved mod upload: hide irrelevant options on upload
- Improved overtaking behavior on highways
- Improved memory usage
- Improved localization
- Fixed mod browser: correct display of screenshots (MacOS and Linux)
- Fixed mod upload: no cut off tag list
- Fixed mod upload: relaxed validation of image00.tga
- Fixed mod upload: no override of visibility state on mod.io when updating mod
- Fixed mod upload: generates summary text for mod.io if non is provided by the modder
- Fixed dark dialog backdrops in main menu
- Fixed reset of vehicle focus with controller in train editing of vehicle store
- Fixed cut of rendering of auto-completion in ingame console
- Fixed navigation of bridge/tunnel replacement dialog when using mods with categories
- Fixed crash related to incorrect tunnel and catenary mods
- Fixed crash related to simulation of road vehicle movement
- Fixed crash related to not available mod platform backends
- Fixed crash related to replacing and constructing bridges at the same time
Version 35830 (August 30, 2024)
- Fixed crash caused by missing catenary models
- Fixed crash in mod browser during subscription changes
Version 35828 (August 29, 2024)
- Fixed crash due to insufficient write permissions to mod.io AppData folder
- Fixed crash caused by missing models
- Fixed crash in traffic simulation
- Fixed rare crash when converting grayscale mod preview images
Version 35824 (August 29, 2024)
- Added cross-platform mod support
- Added integrated mod browser for mod.io and Steam Workshop
- Added automatic alignment and snapping when placing buildings
- Added replacement of bridges and tunnels without the need for bulldozing and rebuilding
- Added support for constructing three-way switches for tracks
- Improved road and track construction: added display of angle and segment length while constructing
- Improved road and track construction: added snapping to predefined angle steps
- Improved road and track construction: added display of help lines at intersections
- Improved traffic simulation: road vehicles prefer routes with fewer intersections
- Improved traffic simulation: road vehicles better spread across all lanes
- Improved traffic simulation: road vehicles take over slower vehicles on multilane roads
- Improved usability: allow text selection with Shift/Ctrl + Left/Right arrow keys
- Improved usability for vehicle store: show mod mdl path as tooltip when pressing AltGr on vehicle icon
- Improved usability for vehicle store: added button prompt to flip vehicle (Controller UI)
- Improved usability for vehicle manager: added a search field to find lines
- Improved rendering of tram tracks at intersections
- Improved several error messages
- Fixed crash when building roads with modded roads without sidewalks
- Fixed rare crash when constructing railway crossings
- Fixed issue where sound output device changes were not recognized without restarting the game
- Fixed issue where certain audio events failed to play
- Fixed order of train departure when multiple trains are waiting for the same track section
- Fixed unable to load save games when all mods disabled but not all are installed
- Fixed incorrect autosave name after manually saving with a different name
- [Modding] Added emulation for console scripting sandbox, controllable via the 'luaSandbox' user setting
- [Modding] Improved in-game console: added persistent console history
- [Modding] Improved in-game console: fixed command execution when console window loses focus
- [Modding] Improved scripting interface: added support for construction edge list bus lane parameters
- [Modding] Improved scripting interface: added range check for command setDate
- [Model Editor] Added input fields for LOD distances and bounding box size
- [Model Editor] Improved highlighting of meshes and materials
- [Model Editor] Improved file picker dialog with breadcrumbs and texture previews
- [Model Editor] Improved default material property values (transparency sorting, texture clamping)
- [Model Editor] Fixed several minor bugs
Post edited October 03, 2024 by das_tesserakt_pro