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Hello all,

Have experienced a strange occurence concerning Transistor:

The game simply wouldn't launch, in the sense that litterally nothing happened when the launch was prompted.
I tried uninstalling and re-installing on different drives, to no avail. The event log stated that it was a corrupt Kernel dll, and a problem with .net
Found people on forums with the same issue, bu none of the solutions worked for me.

Decided to restore my system to a state when the game worked, and this did actually work. The restoration also reset my Nvidia pilot to a previous state, so I re-installed the latest one, 375.57, and again Transistor played dead.
So obviously it's the Graphic card pilot the culprit, I'm curious if anyone else has experienced something similar.

See you
I also encountered this problem. Reverting to 373.06 solved the problem
avatar
Slimu: I also encountered this problem. Reverting to 373.06 solved the problem
Do you guys know, like, now what? Is someone going to fix it? Are there estimated timeframes? Do I just have to revert to 373.06 anytime I want to play Transistor for the rest of my life? Lol.
I'm also having this same problem, which is unfortunate as 90% of my other newer games perform better with the latest drivers, but this is the only one that won't run period. Funny enough support actually said to update my drivers to the latest version so clearly that isn't helping anyone.
If you check your event viewer right after trying to run the game (Windows Logs -> Application), you'll see this:

Application: Transistor.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: Microsoft.Xna.Framework.Graphics.UnsupportedGLVersionException
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize(Microsoft.Xna.Framework.GamePlatform)
at Microsoft.Xna.Framework.GraphicsDeviceManager.Initialize()
at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(Int32)
at Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
at Microsoft.Xna.Framework.Game.Run()
at Game.Windows.Program.Run[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](GSGE.IBugReporter[])
at Game.Windows.Program.Main(System.String[])

Xna has a problem with whatever OpenGL version Nvidia is shipping in the latest drivers. Xna was a development framework. It has been reimplemented with MonoGame, website is monogame.net

You can verify that Transistor uses Monogame by checking the game's folder, you'll see the related dll MonoGame.Framework.Windows.dll

This is where I met a brick wall. Even assuming that the newest MonoGame version fixes the problem (the game used 2.0, it's up to 3.5) Monogame isn't like DirectX, the user can't update it whenever he wants. The developer needs to patch the game to run with the newest version and doing that requires the source code. Or they need to work around the problem.

Also, dear developers: if you could actually give meaningful error messages to the users rather than fail silently that would be great.
The Steam version has received a fix. It would be very nice if they released it on GOG as well.

Edit: Big thank you to GOG and Supergiant Games for the hotfix.
Post edited November 09, 2016 by KUyTh
How can this happen? Is this game broken?
Can't even launch a game I bought... How do I get a refund?

Edit : Thanks for the hotfix guys, kudos!
Post edited November 10, 2016 by SonicPlyr
avatar
samu1982: Hello all,

Have experienced a strange occurence concerning Transistor:

The game simply wouldn't launch, in the sense that litterally nothing happened when the launch was prompted.
I tried uninstalling and re-installing on different drives, to no avail. The event log stated that it was a corrupt Kernel dll, and a problem with .net
Found people on forums with the same issue, bu none of the solutions worked for me.

Decided to restore my system to a state when the game worked, and this did actually work. The restoration also reset my Nvidia pilot to a previous state, so I re-installed the latest one, 375.57, and again Transistor played dead.
So obviously it's the Graphic card pilot the culprit, I'm curious if anyone else has experienced something similar.

See you
Download the patch in your account that fixes this or let Galaxy update your game for you as this issue in Windows is now fixed :)
avatar
SonicPlyr: How can this happen? Is this game broken?
Can't even launch a game I bought... How do I get a refund?
Update the game and try again, please :)
Post edited November 09, 2016 by JudasIscariot
It's fixed, thanks.