Posted April 11, 2024
Patch #2 has been released in other platforms today and it's incredible.
Are we going to get it today here on GOG or will we have to SCREAM and BEG for it, just like we did with patch #1???
PATCH NOTES:
ALL GAMES
Epic Games Store title build now launches in fullscreen mode on initial launch rather than windowed mode
Lara's character now disappears when the camera gets too close instead of clipping through her head
Fixed issue where Steam achievements would sometimes have the wrong descriptions
Action indicator will not display if Lara is unable to interact with an object
Achievement Ready to Raid now unlocks when completing the proper conditions
Achievement Exaggerated Threat now only unlocks when completing the proper conditions
Achievement Gifts of Wonderland now unlocks when completing the proper conditions
The Default Photo Mode pose where Lara is not holding a weapon is now consistent between SD and HD modes
Improved translation in various languages
Dynamic lighting now corresponds more accurately to the original games
Bloody T-Rex Lara outfit now available in Photo Mode
A special outfit for Nightmare in Vegas added
New Photo Mode poses
Lara's hair no longer expands/contracts in HD mode
Addressed graphical issues on many doors where the textures would flash rapidly
Improved rain, fire, and smoke effects
TOMB RAIDER I
Windows in Natla's Mines are now properly transparent
Toned down the red mist effect in cutscene with Natla placing the Scion in the Atlantis level
Lara can now destroy the Scion with all weapons
Updated lightning in Thor room of St. Francis' Folly
Updated missing textures in The Lost Valley
Flare control option is no longer grayed out in Tomb Raider I
Updated skybox for Lara's Home
TOMB RAIDER II
Updated spiderweb textures in HD mode
Lara now properly grabs ledges when running off and holding the grab buttons
Resolved missing muzzle flashes in cutscenes
Resolved camera twitching when Lara approaches the ledge in Living Quarters
Updated incorrect textures on the walls in The Deck
Resolved small gap between some textures in The Great Wall
Lights in HD mode in Wreck of the Maria Doria now flicker correctly
Wall textures in Wreck of the Maria Doria now match SD and HD modes
Resolved small gaps in between some textures in Venice
Gondolas are now breakable regardless of the positioning of the other boat
Proper chimney textures are now present in HD mode of Bartoli's Hideout
Graphical overhaul of all Wreck of Maria Doria levels
Opera dome is now visible from the outside in level Opera House
Updated skyboxes for Lara's Home, Tibetan Foothills, Barkhang Monastery
Missing waterfall added in Temple of Xian
Music tracks no longer repeat
TOMB RAIDER III
Updated quicksand to have VFX in HD mode
Foliage textures updated to be more transparent
When Lara collects her items back in High Security Compound, all the items now appear in the preview display when you pick them up
3D models of Meteorite Artifacts were not transparent in HD mode
Updated hard-to-spot platforms in Lost City of Tinnos in HD mode
Updated missing textures in Lost City of Tinnos
Black water texture is no longer visible in Lost City of Tinnos and Madubu Gorge
Updated lighting in caves in Madubu Gorge
It’s now more clear that some walls are climbable in Madubu Gorge HD mode
Updated lighting in RX-Tech Mines for HD mode
Resolved missing textures in RX-Tech Mines in HD mode
Crevice is clearly visible in the ice wall in HD mode in RX-Tech Mines
Arrow on sign now turns off when using railroad switcher in RX-Tech Mines
Resolved several gaps in textures in Nevada Desert
Environments from other rooms are no longer visible in sections of Nevada Desert
Lara no longer dies when jumping near a wall of spikes in Willard’s Lair
Environments from other rooms are no longer visible in sections of Shakespeare Cliff
Willard is now holding elevator remote in cutscene after completing Antarctica
Resolved missing textures in Area 51
Character models no longer disappear during cutscene in Aldwych
The radar texture in High Security Compound does not disappear anymore when viewed from certain angles.
Vent hole in hut roof is now transparent in Coastal Village
Sparkling mutagen in Sleeping with the Fishes now look brighter in HD mode
Lud’s Gate and Aldwych lighting overhaul
Home chandeliers updated to better match the original model
Graphical overhaul of The Lost Artifact levels
Added a skybox for Lud's Gate
Updated skyboxes for Highland Fling, Willard’s Lair and It’s a Madhouse!
Are we going to get it today here on GOG or will we have to SCREAM and BEG for it, just like we did with patch #1???
PATCH NOTES:
ALL GAMES
Epic Games Store title build now launches in fullscreen mode on initial launch rather than windowed mode
Lara's character now disappears when the camera gets too close instead of clipping through her head
Fixed issue where Steam achievements would sometimes have the wrong descriptions
Action indicator will not display if Lara is unable to interact with an object
Achievement Ready to Raid now unlocks when completing the proper conditions
Achievement Exaggerated Threat now only unlocks when completing the proper conditions
Achievement Gifts of Wonderland now unlocks when completing the proper conditions
The Default Photo Mode pose where Lara is not holding a weapon is now consistent between SD and HD modes
Improved translation in various languages
Dynamic lighting now corresponds more accurately to the original games
Bloody T-Rex Lara outfit now available in Photo Mode
A special outfit for Nightmare in Vegas added
New Photo Mode poses
Lara's hair no longer expands/contracts in HD mode
Addressed graphical issues on many doors where the textures would flash rapidly
Improved rain, fire, and smoke effects
TOMB RAIDER I
Windows in Natla's Mines are now properly transparent
Toned down the red mist effect in cutscene with Natla placing the Scion in the Atlantis level
Lara can now destroy the Scion with all weapons
Updated lightning in Thor room of St. Francis' Folly
Updated missing textures in The Lost Valley
Flare control option is no longer grayed out in Tomb Raider I
Updated skybox for Lara's Home
TOMB RAIDER II
Updated spiderweb textures in HD mode
Lara now properly grabs ledges when running off and holding the grab buttons
Resolved missing muzzle flashes in cutscenes
Resolved camera twitching when Lara approaches the ledge in Living Quarters
Updated incorrect textures on the walls in The Deck
Resolved small gap between some textures in The Great Wall
Lights in HD mode in Wreck of the Maria Doria now flicker correctly
Wall textures in Wreck of the Maria Doria now match SD and HD modes
Resolved small gaps in between some textures in Venice
Gondolas are now breakable regardless of the positioning of the other boat
Proper chimney textures are now present in HD mode of Bartoli's Hideout
Graphical overhaul of all Wreck of Maria Doria levels
Opera dome is now visible from the outside in level Opera House
Updated skyboxes for Lara's Home, Tibetan Foothills, Barkhang Monastery
Missing waterfall added in Temple of Xian
Music tracks no longer repeat
TOMB RAIDER III
Updated quicksand to have VFX in HD mode
Foliage textures updated to be more transparent
When Lara collects her items back in High Security Compound, all the items now appear in the preview display when you pick them up
3D models of Meteorite Artifacts were not transparent in HD mode
Updated hard-to-spot platforms in Lost City of Tinnos in HD mode
Updated missing textures in Lost City of Tinnos
Black water texture is no longer visible in Lost City of Tinnos and Madubu Gorge
Updated lighting in caves in Madubu Gorge
It’s now more clear that some walls are climbable in Madubu Gorge HD mode
Updated lighting in RX-Tech Mines for HD mode
Resolved missing textures in RX-Tech Mines in HD mode
Crevice is clearly visible in the ice wall in HD mode in RX-Tech Mines
Arrow on sign now turns off when using railroad switcher in RX-Tech Mines
Resolved several gaps in textures in Nevada Desert
Environments from other rooms are no longer visible in sections of Nevada Desert
Lara no longer dies when jumping near a wall of spikes in Willard’s Lair
Environments from other rooms are no longer visible in sections of Shakespeare Cliff
Willard is now holding elevator remote in cutscene after completing Antarctica
Resolved missing textures in Area 51
Character models no longer disappear during cutscene in Aldwych
The radar texture in High Security Compound does not disappear anymore when viewed from certain angles.
Vent hole in hut roof is now transparent in Coastal Village
Sparkling mutagen in Sleeping with the Fishes now look brighter in HD mode
Lud’s Gate and Aldwych lighting overhaul
Home chandeliers updated to better match the original model
Graphical overhaul of The Lost Artifact levels
Added a skybox for Lud's Gate
Updated skyboxes for Highland Fling, Willard’s Lair and It’s a Madhouse!
Post edited April 11, 2024 by MisterSurrealist