ERISS: Its well known rubberbanding, making sometimes like a lag. You can't have none, it's in, you can only reduce it. So TQ never ran perfectly.
'
Rubberbanding', eh? Ha-ha, never heard the term, it's very cool. I guess you mean the lags I think of, those when your character freezes for a moment and then speeds up to finish the animation. If it is what you mean, they are very rare for me. I can't remember any other issues.
But technically - yes, you have the point. I chose the wrong verb, it seems.
Gold Edition with fan patch and videocard settings tuned up looks perfectly. It looks
much better than TQAE that adds superfluous and needless graphics effects (that are also poorly made) over the old engine.
I'm not so young anymore ;) so I prefer smoothness over sharpness, to save my eyes from bleeding after an hour of playing.
Grim Dawn has done it perfectly, I think, the game now looks very comfortable, with no grainy too shiny surfaces, no acid colors, smooth shading and smooth lighting. I know, the Ancient Mediterranean should be the more joyful place than a post-apocalyptic Cairn, and all... but nevertheless, I personally find the graphics 'uplifting' of TQAE unnecessary and awry implemented.