Posted November 21, 2016
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Links
Never finishes a
Registered: Oct 2010
From Argentina
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vanchann
Running around!
Registered: Oct 2008
From Greece
Posted November 22, 2016
Maybe there is a patch, if you use Galaxy. I don't (I actually play the game on Linux) and I presume eispfogel doesn't either. There is no patch on our libraries, so in order for non Galaxy users to update the game, the full installer should be downloaded again.
I prefer to download the full installers for backup. I agree that a patch would be much more convenient to update an already installed game though.
I prefer to download the full installers for backup. I agree that a patch would be much more convenient to update an already installed game though.
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Links
Never finishes a
Registered: Oct 2010
From Argentina
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vanchann
Running around!
Registered: Oct 2008
From Greece
Posted November 23, 2016
Don't worry, there's no reason to be sorry. :-)
Galaxy checks for file changes and downloads only differences. Source:
Changelog 1.1.19 (October 25th, 2016):
Improvements:
• We have removed download size from Galaxy updater. It showed faulty data, as Galaxy Updater doesn't download > 100mb each time and only downloads differences. It will come back in nearest future, when it will show correct data:)
So, I think there is no patch even for Galaxy, just files (or hashes) on a repository to be compared. GOG or the developers could have built a patch based on those differences though.
Galaxy checks for file changes and downloads only differences. Source:
Changelog 1.1.19 (October 25th, 2016):
Improvements:
• We have removed download size from Galaxy updater. It showed faulty data, as Galaxy Updater doesn't download > 100mb each time and only downloads differences. It will come back in nearest future, when it will show correct data:)
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HypersomniacLive
The Reluctant Voter
Registered: Sep 2011
From Vatican City
Posted December 01, 2016
high rated
Changelog for Patch 1.4 fixed (added 01 December 2016):
- Items can be pickup directly by clicking them when the old mechanics is used ("Toggle item pickup option" turned off).
- Items can be pickup directly by clicking them when the old mechanics is used ("Toggle item pickup option" turned off).
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DeMignon
Dad but alive
Registered: Jul 2011
From Other
Posted December 02, 2016
high rated
Changelog for Patch 1.4 Hotfix 2 / GOG-11 (Windows) (added 02 December 2016):
- Item pickup mechanics fixed.
- Item pickup mechanics fixed.
Post edited December 02, 2016 by DeMignon
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eispfogel
survived Citadel
Registered: Apr 2012
From Germany
Posted March 22, 2017
Well...nice to have the game updated again...BUT...i have to download 5.6GB AGAIN? For this?
Oh man...that sucks...
Oh man...that sucks...
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HypersomniacLive
The Reluctant Voter
Registered: Sep 2011
From Vatican City
Posted March 22, 2017
high rated
Changelog for Patch 1.42 / GOG-12 (Windows) (added 22 March 2017):
- Fixed bug where pet tooltips do not update when players recieve +skill effects
- Fixed pets changing team to enemy in MP games
- Improved responsiveness of controls in dungeon areas
- Fixed crash when opening inventory that could happen on specific systems
- Fixed bug where number of processor cores could be detected incorrectly
- Fixed possible game crash related to save games system
- Fixed bug where savegame containing discovered map areas could get corrupted
- Fixed several areas where a "rubber banding" could happen.
- Fixed excessive fog in undeground levels
- Common monster items now show their affixes in their names and no longer have a special color
- Shrines now give their bonuses to everyone next to them when activated
- Distortion Wave now has a 10 second cooldown, decreasing by 3 seconds with each Modifier
- Susceptibility now also decreases Poison Resistance
- Defensive Reaction now also increases Bleeding Damage
- Unearthly Power now also increases Bleeding Damage
- Core Dweller's Wildfire now decreases Offensive Ability of enemies standing in the flames
- Core Dweller's Metamorphosis now gives 100-1000 Life instead of 10%-100%
- Wisp's Thunderclap now hits enemies reliably
- Slightly lowered Liche King's Wraith Shell absorption
- Numerous improvements to scripted scenes and NPC actors
- Fixed missing immunities on Minotaur, Mummy, Ratman and Reptilian heroes
- Increased damage of Gargantuan Yeti punches and Boar Snatcher bites
- Lowered damage scaling with difficulty on Sand Wraiths
- Increased size and health of Krog the Toothless
- Made a certain boss slightly less immune to Poison and Bleeding
- Added an unusual hero spawn
- Improved loot in Shadowmaw's chest
- Ichtian Tidal Orbs now do Cold damage instead of Elemental
- Adjusted skill progression with difficulty on some Ichtians
- Cyclops Elders shout less frequently
- Dragonian mages do not cast Storm Orbs quite as often
- Tweaked Dragonian mages' use of Reflection
- Updated Dissemination effect on enemy heal skills
- Fixed Poison Damage progression on Jacinto (Zombie hero)
- Fixed Stinging Nettle on Nesis Fleshmender (Satyr Hero)
- Fixed low health of some egyptian Zombie Captains
- Leimon and Jacinto (special Zombie heroes) give greater rewards
- Melinoe Blood Witches are more likely to wear equipment
- Centaurs are more likely to wear headgear
- The Bloated One is more likely to drop Albino Spider Webs
- Wraiths now have a chance to drop Spectral Matter
- Fixed some Diseased Plumages being compatible with weapons
- Increased Diseased Plumage Poison bonus by 5%.
- Prometheus' Gift now grants a custom variation of Earth Enchantment
- Crystal Tear (Artefact) now also increases Frostburn and Electric Burn damages
- Pets now prefer attacking enemies to smashing carts
- Improved display of enemy debuffs in the status bar
- Fixed pressed button icon on Concussive Damage skill
- Improved enemy texture variation system
- Improved Abyssal Liche death effects
- Improved Wraith and Liche animations
- Improved spider and Boar Snatcher web effects
- Added drop sound to the Cuneiform Tablet
- Fixed map trigger area being visible in front of Megara
- Fixed Chang'an gates not opening in spite of correct quest status
- Fixed Gorgon gate not opening in spite of correct quest status
- Fixed possible crash at Typhon release scene
- Fixed possible problem with Paseron rescue mission
- Various improvements to Russian and German texts
- Added Ukrainian text files
- Fixed bug where pet tooltips do not update when players recieve +skill effects
- Fixed pets changing team to enemy in MP games
- Improved responsiveness of controls in dungeon areas
- Fixed crash when opening inventory that could happen on specific systems
- Fixed bug where number of processor cores could be detected incorrectly
- Fixed possible game crash related to save games system
- Fixed bug where savegame containing discovered map areas could get corrupted
- Fixed several areas where a "rubber banding" could happen.
- Fixed excessive fog in undeground levels
- Common monster items now show their affixes in their names and no longer have a special color
- Shrines now give their bonuses to everyone next to them when activated
- Distortion Wave now has a 10 second cooldown, decreasing by 3 seconds with each Modifier
- Susceptibility now also decreases Poison Resistance
- Defensive Reaction now also increases Bleeding Damage
- Unearthly Power now also increases Bleeding Damage
- Core Dweller's Wildfire now decreases Offensive Ability of enemies standing in the flames
- Core Dweller's Metamorphosis now gives 100-1000 Life instead of 10%-100%
- Wisp's Thunderclap now hits enemies reliably
- Slightly lowered Liche King's Wraith Shell absorption
- Numerous improvements to scripted scenes and NPC actors
- Fixed missing immunities on Minotaur, Mummy, Ratman and Reptilian heroes
- Increased damage of Gargantuan Yeti punches and Boar Snatcher bites
- Lowered damage scaling with difficulty on Sand Wraiths
- Increased size and health of Krog the Toothless
- Made a certain boss slightly less immune to Poison and Bleeding
- Added an unusual hero spawn
- Improved loot in Shadowmaw's chest
- Ichtian Tidal Orbs now do Cold damage instead of Elemental
- Adjusted skill progression with difficulty on some Ichtians
- Cyclops Elders shout less frequently
- Dragonian mages do not cast Storm Orbs quite as often
- Tweaked Dragonian mages' use of Reflection
- Updated Dissemination effect on enemy heal skills
- Fixed Poison Damage progression on Jacinto (Zombie hero)
- Fixed Stinging Nettle on Nesis Fleshmender (Satyr Hero)
- Fixed low health of some egyptian Zombie Captains
- Leimon and Jacinto (special Zombie heroes) give greater rewards
- Melinoe Blood Witches are more likely to wear equipment
- Centaurs are more likely to wear headgear
- The Bloated One is more likely to drop Albino Spider Webs
- Wraiths now have a chance to drop Spectral Matter
- Fixed some Diseased Plumages being compatible with weapons
- Increased Diseased Plumage Poison bonus by 5%.
- Prometheus' Gift now grants a custom variation of Earth Enchantment
- Crystal Tear (Artefact) now also increases Frostburn and Electric Burn damages
- Pets now prefer attacking enemies to smashing carts
- Improved display of enemy debuffs in the status bar
- Fixed pressed button icon on Concussive Damage skill
- Improved enemy texture variation system
- Improved Abyssal Liche death effects
- Improved Wraith and Liche animations
- Improved spider and Boar Snatcher web effects
- Added drop sound to the Cuneiform Tablet
- Fixed map trigger area being visible in front of Megara
- Fixed Chang'an gates not opening in spite of correct quest status
- Fixed Gorgon gate not opening in spite of correct quest status
- Fixed possible crash at Typhon release scene
- Fixed possible problem with Paseron rescue mission
- Various improvements to Russian and German texts
- Added Ukrainian text files
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abstract_dream
-
Registered: Nov 2009
From United States
Posted April 01, 2017
If anyone from THQNordic reads this thread, I want to say thanks and I appreciate what you're doing. I haven't played the game any in a while, but I think it's great how you're supporting your games. I remember that when it comes time to spend money. ;-)
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70m3kv
New User
Registered: Nov 2010
From Poland
Posted June 10, 2017
Any news on newest patch coming out to GOG?
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Splatsch
Birdy
Registered: Apr 2013
From France
user deleted
Future User
Registered: Dec 2011
From United States
Posted June 28, 2017
It's been a week since patch 1.43 on Steam came out.
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ERISS
AftershockRelief
Registered: Dec 2008
From France
Posted June 29, 2017
When will Galaxy work good with the game? I must launch the game without Galaxy so it works well.
Post edited June 29, 2017 by ERISS
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Dragon_Claw
New User
Registered: Mar 2011
From Denmark
Posted July 02, 2017
@GOG Is the new patch 1.43 on its way here?
Post edited July 02, 2017 by Dragon_Claw
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Deinmaar
For Shovelry!
Registered: Dec 2012
From Germany