Posted December 04, 2013
![avatar](/www/default/-img/newuser_big.png)
Even the writer and designer of Half Life said he adores the original thief. Listen to the man.
Quote: "Marc Laidlaw, writer and designer on Half-Life, said that "Thief is the single most terrifying, immersive, and rewarding game I have played and the one single-player game I continue to replay. [...] There are countless books I wish I had written; Thief is one of the few games I wish I had worked on."
Link: [url=http://en.wikipedia.org/wiki/Thief:_The_Dark_Project]http://en.wikipedia.org/wiki/Thief:_The_Dark_Project[/url]
![avatar](/www/default/-img/newuser_big.png)
About 3 levels in, I have to say I'm starting to see what the fuss is all about. For me the atmosphere really stands out, the ambient music/sound is a big part of this, but the rustic/old-school visuals also contribute nicely.
I have to say I'm not a very patient gamer though and prefer to run whenever I can and therefore get caught a lot, and so I reload frequently. I would say this is my only real problem right now, but everything else is shaping up great.
I have played stealth games before, my first one was probably Hitman: Blood Money and I really enjoyed it at the time, I mean the game was over the top and full of clantily clad women, but I don't count that against it. :P To this day I still think H:BM is a good game. But Thief got there first.
In expert, you are not even allowed to kill. That is why thief is superior to other stealth games. Anyone can kill; few can pass by unnoticed, or progress without resorting to killing. Assassin and Hitman are good, but not pure-blood stealth games. If i had played them first before thief, i wouldn't be able to progress easily in thief myself too!
Still, there are items like flashbombs, which allow you for quick escape, even after you mess things up big time...
Post edited December 04, 2013 by KiNgBrAdLeY7