Posted July 05, 2012
HuntingTeckel
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HuntingTeckel Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From United States
HuntingTeckel
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HuntingTeckel Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From United States
Posted July 10, 2012
Well, the guards and civilians just developed super human fucking hearing and sight. I'm on Caverns and I'm entering the Opera House. I'm having stupid civilians scream THEIIIIIIIIIIIIIIIIIIIIIIIFFFFFFFFFFFFFFFFFFFFFFFFF before I even know where they are. The guards literally turn on a dime the second I crouch step into the fucking building and say "I'll find you! " They track me wherever I go. I managed to get in and I turned around and there were 6 guards up my ass. Glitch?
PetrusOctavianus
Retro Gamer
PetrusOctavianus Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2011
From Norway
Posted July 10, 2012
Classic flaw with all FPS games with stealth elements: how the hell do they recognize you by *sound* alone? Why will guards go ballistic at the sound of foot steps in areas where the foot steps would be more likely to come from friendlies?
HuntingTeckel
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HuntingTeckel Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From United States
Posted July 10, 2012
I have never had a problem sneaking in this game until this level. I even shot moss arrows at my feet before stepping into the room and they still immediately start looking for me.
PetrusOctavianus
Retro Gamer
PetrusOctavianus Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2011
From Norway
Posted July 10, 2012
PetrusOctavianus: Classic flaw with all FPS games with stealth elements: how the hell do they recognize you by *sound* alone? Why will guards go ballistic at the sound of foot steps in areas where the foot steps would be more likely to come from friendlies?
dkclemons1: I have never had a problem sneaking in this game until this level. I even shot moss arrows at my feet before stepping into the room and they still immediately start looking for me. HuntingTeckel
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HuntingTeckel Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From United States
Posted July 10, 2012
I think there's a glitch or something. usually i can run circles around the NPCs in this game. Then, suddenly, I can't even sneak past a guard facing the other way on the other side of the room. Even crouch walking with moss alerts them.
Malleus
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Malleus Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Hungary
Posted July 10, 2012
Guards get hypersensitive when they have been repeatedly harassed. This can reach a level where they detect you on the most silent surfaces while you're meters behind them.
Your case sounds more like a glitch though. Maybe some physics object got crazy during the first part of the mission and alerted everyone, or something. I can only suggest you try restarting the mission.
Your case sounds more like a glitch though. Maybe some physics object got crazy during the first part of the mission and alerted everyone, or something. I can only suggest you try restarting the mission.
Post edited July 10, 2012 by Malleus
HuntingTeckel
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HuntingTeckel Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From United States
Posted July 11, 2012
I finally got past it. I ended up running the whole thing just to get through it.
Gazoinks
Is an AI
Gazoinks Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2011
From United States
Posted July 11, 2012
PetrusOctavianus: Classic flaw with all FPS games with stealth elements: how the hell do they recognize you by *sound* alone? Why will guards go ballistic at the sound of foot steps in areas where the foot steps would be more likely to come from friendlies?
Because Garret is the only person in the city who wears ceramic tap shoes. Obviously. :P out
Incidentally, one thing I find missing in a lot of non-Thief stealth games is the actual thieving. Deus Ex stealth is fun, but it doesn't have that impish appeal of slipping into a room, grabbing everything that's not nailed down, and taking a guard's money pouch and an arrow from his quiver on your way out..
Post edited July 11, 2012 by Gazoinks
HuntingTeckel
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HuntingTeckel Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From United States
cyberneticbarry
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cyberneticbarry Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Australia
Posted July 11, 2012
dkclemons1: I'm about to throw my damn computer out of the window. So, you're goal is get out of the area? Let's make you have to raise someone from the fucking dead to get out, and NOT put it in the objective list. That will add a lot to exploration! I know it makes no sense but it's one of the levels with the undead, so it's okay. FUCK YOU Looking Glass.
What? Which level are you talking about here?HuntingTeckel
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HuntingTeckel Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From United States
Posted July 11, 2012
Return to the Cathedral. Sure, I guess I'm not really raising someone from the dead. I think I'm supposed to collect items and do a ritual. I don't really know what to do because it's not on the objective list and as far as I know it isn't mentioned that I need to do it to escape. I've looked everywhere and I don't know how to get out.
Malleus
Newt User
Malleus Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Hungary
Posted July 11, 2012
That's another case where you have to pay attention to what a character (in this case, Murus) is saying, because the game doesn't write it down for you. Same stuff as the key and the safe in Thieves' Guild. I guess you'll have to check a walkthrough (try this http://www.lytha.com/thief/wt/rtc.phtml ). Or ask for help here. :)
Too bad this thing gets you, because RTTC is the one fo the best levels in the entire franchise.
Too bad this thing gets you, because RTTC is the one fo the best levels in the entire franchise.
Space Dwarf
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Space Dwarf Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2011
From United States
Posted July 11, 2012
If it helps, I love the Thief games, but I had a similar reaction two weeks ago when I got to a certain level in Thief Gold. It drove me up the wall until I decided to change my approach and accept that I would not be going unseen. Good luck!
Waltorious
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Waltorious Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2008
From United States
Posted July 11, 2012
dkclemons1: If I don't start enjoying this game for more than one level before feeling this frustrated then I won't finish this one. Maybe the next one is better.
I think I can safely say that you will enjoy the second game more. It has more of the kinds of missions you've enjoyed and far fewer of the kind of missions you haven't enjoyed. If you can stick it out, I highly recommend finishing the first game because it has a really good ending and sets up the story for the second game. But I understand if you simply find it too frustrating.
Post edited July 11, 2012 by Waltorious