I have an i5 750 CPU and GTX 260 GPU.
Some hints:
Been playing around for an hour finally with the settings to get the speed right.
Also have the game on my 'abandonware PC', a K6 with 400 Mhz clocked down to 166 MHz. Indeed, already on this computer the normal speed is too high so I had to use a slowdown tool, AT_slow to get it about right. Runs like a charm on that machine, but I do not want to switch PCs for playing so much, so I got the GOG release.
Had the game running originally on my 486 33MHz with 24 MB RAM, wish I still had that computer, but the bios battery was irreplaceable... RiP. Anyway, from my experience already a 66 MHz CPU made this game much faster.
Remember the game as perfectly playable on my 486, with one day passing in about 4-5 seconds (realtime).
With all my background I tried to find the settings for just that.
Here's my DOSBox config file:
These settings work pretty well in SVGA mode (R-key), only the bus isn't smooth as it should be. Also the mouse scrolling is a bit choppy, but not as bad as it could be, inside one screen it is fine. I remember the SVGA scrolling always being like that. Wish the guys at GOG could fix that, but probably too much work. About 5 seconds for a day, with just VGA mode days pass faster.
[sdl]
fullscreen=false
fulldouble=false
fullresolution=1280x1024
windowresolution=1280x1024
output=Direct3D
autolock=true
sensitivity=100
waitonerror=true
priority=higher,normal
mapperfile=mapper-0.74.map
usescancodes=true
[dosbox]
language=
machine=svga_s3
captures=capture
memsize=16
[render]
frameskip=0
aspect=true
scaler=hq3x
[cpu]
core=simple
cputype=386_slow
cycles=fixed 7000
cycleup=100
cycledown=100
altcycles=6300
altcyclesmode=257
Still trying to get information about the 'altcyclesmode', possibly tweaking this could help, but so far I don't know what it does. Too warm now for try & error sessions. Hopefully someday DOSBox will be able to emulate exact MHz speeds, would make things so much easier.
Hope ths helps, though every set of hardware is different.