Posted June 09, 2015
If you're like me and finding that the scenery in the game is heavily pixellated and sometimes gets dotted with a fresh covering of white "lice," you might want to try this if you're running an NVidia card. The dithering started to get so prominent on my "ultra" settings with my I7 and GTX980 that it began to ruin the cutscenes as well.
Go into your NVidia control panel settings and turn on DSR, and then bump up the game's resolution in the settings and let the NVidia card downsample for you. Along the way, it will also apply antialiasing, which as far as I can tell, is not working properly within the game (Just an option to turn it on or off? No 2x, 4x, 8x options? REALLY??). Alternately, you might try overriding the antialiasing settings by forcing the Nvidia control panel settings, but I've found this tended to cause the game to crash more often on mine (or perhaps that's the 1.50 patch?).
I'd only recommend this for high-end users who've experienced no problems maintaining a high frame rate, as the added overhead will cut into that. I've personally found good results by bumping up the resolution to 2560x1440, and breathtaking visuals at 3840x2160 (though you'd probably need a hefty system to keep the framerates from dropping during cutscenes for that one). For me at least, running without DSR at lower resolutions (even 1920x1080) suffers in comparison.
Go into your NVidia control panel settings and turn on DSR, and then bump up the game's resolution in the settings and let the NVidia card downsample for you. Along the way, it will also apply antialiasing, which as far as I can tell, is not working properly within the game (Just an option to turn it on or off? No 2x, 4x, 8x options? REALLY??). Alternately, you might try overriding the antialiasing settings by forcing the Nvidia control panel settings, but I've found this tended to cause the game to crash more often on mine (or perhaps that's the 1.50 patch?).
I'd only recommend this for high-end users who've experienced no problems maintaining a high frame rate, as the added overhead will cut into that. I've personally found good results by bumping up the resolution to 2560x1440, and breathtaking visuals at 3840x2160 (though you'd probably need a hefty system to keep the framerates from dropping during cutscenes for that one). For me at least, running without DSR at lower resolutions (even 1920x1080) suffers in comparison.