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I can't get the game to update... I am still on 1.0.6, What do I have to do to get the game to update??? My friends who have the game on steam got the update already when it went live about a week ago.... Is anyone else having this problem???
The patch isn't out yet (and if you mean the steam only update, it was for language support as far as I know).
Post edited July 16, 2015 by lowl1fe
I wish they would hurry i want to continue my game.Is there any idea when its coming.
Somebody said it was planned for today, but that was just a rumor. I have stopped playing the game two weeks ago when they said "the patch will be out next week" ....exactly....two weeks later and still no patch. It kinda sucks, since I want to play the game with the new updates and 14 days is a long time without Witcher 3...well OK, i guess they have to wait for Sony's permission to deploy it on Playstation as well. If it takes again a week, they'll lose alot of credibility IMO. There are still major/game breaking bugs in the game like not being able to fast travel when having a certain quest in your log etc.
Post edited July 16, 2015 by lowl1fe
perhaps next time a patch is ready, they will TELL US ABOUT IT AFTER ITS DOWNLOADABLE !!!!
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glasssigh: perhaps next time a patch is ready, they will TELL US ABOUT IT AFTER ITS DOWNLOADABLE !!!!
That's preferable IMO, I can't stand knowing everything about this patch, yet having to wait and wait and wait for it. I have yet to start playing TW3, so If I didn't know 1.07 was coming I would be half way through the game by now and having fun despite he issues.

Ignorance is bliss.

Anyway, I hope it is soon, I just finished TW2 last weekend so it's still fresh in my mind.
weiß jemand wann patch 1.0.7 erscheinen wird,
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glasssigh: perhaps next time a patch is ready, they will TELL US ABOUT IT AFTER ITS DOWNLOADABLE !!!!
Perhaps from now on all game devs should just keep silent and not post anything about a patch other than a changelog post release. No more patch announcements, CDPR. Color me jaded, but I am sick of devs getting out the hype machine even for patches.



This just a personal annoymance, but I really miss of the old days of game development where games were made then released when they were done with no pomp and circumstance. Things like the whole Witcher 3 or/Watch_Dogs drama over the downgrade would have never happened.
STILL NO PATCH?!?!? FFS guys...
The fact that they said they would "let everyone know" once they had news on availability/date/time--and we haven't heard anything there--doesn't bode well for an imminent release. I would at least think the DLC would be available soon--perhaps even today, and because that hasn't been posted yet, I remain cautiously optimistic even though the two don't necessarily have anything to do with each other. One can hope.
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glasssigh: perhaps next time a patch is ready, they will TELL US ABOUT IT AFTER ITS DOWNLOADABLE !!!!
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Kr0nyk: Perhaps from now on all game devs should just keep silent and not post anything about a patch other than a changelog post release. No more patch announcements, CDPR. Color me jaded, but I am sick of devs getting out the hype machine even for patches.

This just a personal annoymance, but I really miss of the old days of game development where games were made then released when they were done with no pomp and circumstance. Things like the whole Witcher 3 or/Watch_Dogs drama over the downgrade would have never happened.
Especially since their idea of "soon" was something like two weeks ago!

I also remember when games used to launch finished, good times. Shoot, I hardly ever used to look for such things as patches in the 90's and early 2000's. I have to say though that one exception made it through recently: GTA V. I played through the entire game with no glaring bug in sight. That delay paid off for them, though now the recent patches seem to be breaking it, so go figure!!

This has completely curbed my enthusiasm for the W3 expansions, and has sealed my fate of ever buying a game at launch, or close to launch again. $5.00 sale games, I patiently await thee ...
Post edited July 16, 2015 by davevh
Having been playing computer games since the 80s I don't know where people get the IDEA old games didn't have bugs or patches.

They had tons... both bugs and patches, getting patches by BBC, looking for friends with later version of a C64 game so I could finish it.

c64 game Zoids had a sound bug... it was impossible to finish the game without the sound disabled...
Quest for glory 4 on CD with full voice release... computers could be to fast for it giving a script bug... meaning you had to run a program like just new MP3 in the background to use up cpu cycles to get it to work though the area where the bug appeared.

Bugs existed... but games had far less bugs overall yes... but they were also far less complicated.
yeaaaaahhh...dunno how the notion that games never had bugs/problems before came across as a thought in that person's head, I think it's a little absurd to claim that this is something that's new. I too have been gaming since the 80's, and games have always had bugs. Maybe not to the exent that we see them now, but games are also drastically more difficult to develop than they ever have been in the past. A game of this magnitude is going to have some wrinkles initially, there's not much any of us can do about that. And aside from some crashes here and there, I personally have been pretty fortunate to have not experienced any issues in my 70+ hours with the game. Not too bad.
Post edited July 16, 2015 by SpagEddy
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Phoynix: Having been playing computer games since the 80s I don't know where people get the IDEA old games didn't have bugs or patches.
Even in the "golden age" of RPGs, this was the case. I remember a bug in unpatched Baldur's Gate 2 where sometimes all NPCs would be busy and refuse to talk to you, making it impossible to start and finish some quests without exiting and restarting the game. That's saying nothing of Arcanum and VTM: Bloodlines, which were filled with so many bugs at release that they make Witcher 3's state look amazing by way of comparison.
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Phoynix: Bugs existed... but games had far less bugs overall yes... but they were also far less complicated.
Yes they are more complicated now and apparently devs need to spend more time at their workstations, you know working a game, than spending more time hyping shit until people vomit and shipproduct that doesn't work or doesn't look like what was showcased. There is no damn way in a hell a modern game could be built in the same time frame as games from the 80s and 90s. Publishers need to extend dev time budgets for modern games so they get polish and some actual QA time. Look at Arkham Knight and AC: Unity for PC, if those are examples of the future of PC gaming, I'll pass on it and find another damn hobby altogher and save money not having to buy power hungry hardware.
Post edited July 17, 2015 by Kr0nyk