Posted December 14, 2022
Previously, in version 1.32, with a 3070 and a 5600X I could run the game beautifully at 1080p with everything maxed out (even the Hairworks for all with MSAA X4) at 144 fps (or higher since it was capped at 144) with sporadic drops to ~120.
Now, with this "next-gen update", it's not that RT is very heavy or not, or that it's poorly optimized or not: it's that they broke the game. Without RT and with a similar configuration with the previous version the game runs between 80 and 100 fps, even going down to ~70, that is, 33 to 50% performance loss for no reason.
But that's not all, on top of that now it has graphical problems that it didn't before: for example, they added stones and wooden wands to the paths but they appear on your nose; overall now has a painful pop-in, clearly visible on shadows and grass.
It is completely absurd. I thought that CD PR would want to redeem themselves with this but they are going from bad to worse.
You're warned.
Now, with this "next-gen update", it's not that RT is very heavy or not, or that it's poorly optimized or not: it's that they broke the game. Without RT and with a similar configuration with the previous version the game runs between 80 and 100 fps, even going down to ~70, that is, 33 to 50% performance loss for no reason.
But that's not all, on top of that now it has graphical problems that it didn't before: for example, they added stones and wooden wands to the paths but they appear on your nose; overall now has a painful pop-in, clearly visible on shadows and grass.
It is completely absurd. I thought that CD PR would want to redeem themselves with this but they are going from bad to worse.
You're warned.
Post edited December 14, 2022 by AdadG