It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
After adding heart of stone update, i get a pop up box for red engine that says its compiling scripts and then gets

Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(10): Class 'CBTTaskMaintainSpeed' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(74): Class 'CBTTaskMaintainSpeedDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(4): Class 'CBTCondIsMan' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(15): Class 'CBTCondIsManDef' already defined.

and will not allow the game to start. I have added a couple mods to show buff and oil mods on the ui, could they be causing this problem? Anyone else?
avatar
Wunderboy74: I have added a couple mods to show buff and oil mods on the ui, could they be causing this problem? Anyone else?
Yes,most MODs that were made before 1.10 and touched the scripts in any way don't work with the 1.10 patch.

Might want to check if the author updated the mod, or disable it for now.
Just delete the folder
<Witcher 3 Install Path>\content\content0\scripts\game\behavior_tree\ tasks

Have fun
avatar
Wunderboy74: After adding heart of stone update, i get a pop up box for red engine that says its compiling scripts and then gets

Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(10): Class 'CBTTaskMaintainSpeed' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(74): Class 'CBTTaskMaintainSpeedDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(4): Class 'CBTCondIsMan' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(15): Class 'CBTCondIsManDef' already defined.

and will not allow the game to start. I have added a couple mods to show buff and oil mods on the ui, could they be causing this problem? Anyone else?
Or delete/clear your mod directory and wait for updates as TapfererToaster posted.
Post edited October 13, 2015 by Bourree
avatar
Wunderboy74: After adding heart of stone update, i get a pop up box for red engine that says its compiling scripts and then gets

Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(10): Class 'CBTTaskMaintainSpeed' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(74): Class 'CBTTaskMaintainSpeedDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(4): Class 'CBTCondIsMan' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(15): Class 'CBTCondIsManDef' already defined.

and will not allow the game to start. I have added a couple mods to show buff and oil mods on the ui, could they be causing this problem? Anyone else?
I had this problem (in vanilla game with few mods). Solution from another forum (worked for me):

Navigate to this directory: <Witcher 3 Install Path>\content\content0\scripts\game\behavior_tree\ tasks

Then delete the folder named "hacks" (make a backup of it first somewhere). Now everything should compile fine.

EDIT: By the way, this particular issue is not (strictly) a mod problem. It's a problem with the game's default, uncooked script files directory (at <Witcher 3 Install Path>\content\content0\scripts). It only crops up when script mods are enabled because that's the only time the game attempts to compile from that directory (instead of using the pre-compiled objects that the game ships with).
Removed mods and everything works fine now, thanks for the help though folks!
avatar
kkeh: I had this problem (in vanilla game with few mods). Solution from another forum (worked for me):

Navigate to this directory: <Witcher 3 Install Path>\content\content0\scripts\game\behavior_tree\ tasks

Then delete the folder named "hacks" (make a backup of it first somewhere). Now everything should compile fine.

EDIT: By the way, this particular issue is not (strictly) a mod problem. It's a problem with the game's default, uncooked script files directory (at <Witcher 3 Install Path>\content\content0\scripts). It only crops up when script mods are enabled because that's the only time the game attempts to compile from that directory (instead of using the pre-compiled objects that the game ships with).
This worked great for me, and let me keep all my mods. Much appreciated!
Post edited October 17, 2015 by starinthevoid
avatar
kkeh: I had this problem (in vanilla game with few mods). Solution from another forum (worked for me):

Navigate to this directory: <Witcher 3 Install Path>\content\content0\scripts\game\behavior_tree\ tasks

Then delete the folder named "hacks" (make a backup of it first somewhere). Now everything should compile fine.

EDIT: By the way, this particular issue is not (strictly) a mod problem. It's a problem with the game's default, uncooked script files directory (at <Witcher 3 Install Path>\content\content0\scripts). It only crops up when script mods are enabled because that's the only time the game attempts to compile from that directory (instead of using the pre-compiled objects that the game ships with).
Thanks this worked for me!
Error [content0]game\tmp_templates.ws(10): Global function 'spawnt' is already defined.
Error [content0]game\tmp_templates.ws(190): Global function 'spawnt_inquistion' is already defined.
Error [content0]game\tmp_templates.ws(297): Global function 'spawnt_nilfgard' is already defined.
Error [content0]game\tmp_templates.ws(459): Global function 'spawnt_nml_t1' is already defined.
Error [content0]game\tmp_templates.ws(797): Global function 'spawnt_nml_t2' is already defined.
Error [content0]game\tmp_templates.ws(1079): Global function 'spawnt_novigrad' is already defined.
Error [content0]game\tmp_templates.ws(1445): Global function 'spawnt_redania' is already defined.
Error [content0]game\tmp_templates.ws(1727): Global function 'spawnt_skellige_t1' is already defined.
Error [content0]game\tmp_templates.ws(2009): Global function 'spawnt_skellige_t2' is already defined.
Error [content0]game\tmp_templates.ws(2246): Global function 'spawnt_wild_hunt' is already defined.
Error [content0]game\tmp_templates.ws(2282): Global function 'spawnt_internal' is already defined.
Error [content0]tmp_templates.ws(10): Global function 'spawnt' is already defined.
Error [content0]tmp_templates.ws(190): Global function 'spawnt_inquistion' is already defined.
Error [content0]tmp_templates.ws(297): Global function 'spawnt_nilfgard' is already defined.
Error [content0]tmp_templates.ws(459): Global function 'spawnt_nml_t1' is already defined.
Error [content0]tmp_templates.ws(797): Global function 'spawnt_nml_t2' is already defined.
Error [content0]tmp_templates.ws(1079): Global function 'spawnt_novigrad' is already defined.
Error [content0]tmp_templates.ws(1445): Global function 'spawnt_redania' is already defined.
Error [content0]tmp_templates.ws(1727): Global function 'spawnt_skellige_t1' is already defined.
Error [content0]tmp_templates.ws(2009): Global function 'spawnt_skellige_t2' is already defined.
Error [content0]tmp_templates.ws(2246): Global function 'spawnt_wild_hunt' is already defined.
Error [content0]tmp_templates.ws(2282): Global function 'spawnt_internal' is already defined.

Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.


anyone can help me?
I don't usually comment on websites, but I would like to say that this article really compelled me to do so. Very good post! Know for more information online slots usa
Post edited February 12, 2021 by lilamls