Posted May 19, 2015
The thing is, right now, it almost feels like Geralt is floating when starting and ending his move.
I know they put a great effort to tie each animation into each other but I'm already hating the fact that Geralt is still moving for a sec even when I lift my finger up - it may look great but it feels very unresponsive.
The same aplies to the beginning of his move when it takes a while before he goes full speed.
While playing the game I really feel like I don't have full control of the character because of this, and that's something that was 100% better in Witcher 2.
Anyone feels the same that those animation finishers weren't good idea?
I know they put a great effort to tie each animation into each other but I'm already hating the fact that Geralt is still moving for a sec even when I lift my finger up - it may look great but it feels very unresponsive.
The same aplies to the beginning of his move when it takes a while before he goes full speed.
While playing the game I really feel like I don't have full control of the character because of this, and that's something that was 100% better in Witcher 2.
Anyone feels the same that those animation finishers weren't good idea?