Posted May 21, 2015
Greetings,
I remember Witcher 2 having trouble with shadows and dithering...
After I played W3 for a while I started to notice dithering on some surfaces, some times on NPCs but the most annoying thing is the fact that textures appear/dissapear with that kind of dithering effect...
I added a screenshot of a shadow that was cast on a cliffside near a beach...
Basically...if I ride through bushes, trees or other foliage, the foliage I'm passing through dissapears in some kind of "grainy dissolve" like seen in the screenshot instead of simply vanishing of fading out "cleanly"...and they are reappearing in the same way...it really breaks immersion for me...
It's kinda hard to explain...I hope someone is getting what I mean ^^
I'd be happy if there was a solution or if someone could tell me that this behavior is normal...
I already checked everything (temps are fine, newest drivers, changed ingame settings...to no avail...)...
I remember Witcher 2 having trouble with shadows and dithering...
After I played W3 for a while I started to notice dithering on some surfaces, some times on NPCs but the most annoying thing is the fact that textures appear/dissapear with that kind of dithering effect...
I added a screenshot of a shadow that was cast on a cliffside near a beach...
Basically...if I ride through bushes, trees or other foliage, the foliage I'm passing through dissapears in some kind of "grainy dissolve" like seen in the screenshot instead of simply vanishing of fading out "cleanly"...and they are reappearing in the same way...it really breaks immersion for me...
It's kinda hard to explain...I hope someone is getting what I mean ^^
I'd be happy if there was a solution or if someone could tell me that this behavior is normal...
I already checked everything (temps are fine, newest drivers, changed ingame settings...to no avail...)...
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