Coot: I have the same issue and so do others I've discussed this with. I first started W3 on PS4. Looked great but framerates just weren't there for me and at first I thought the horse stutter was apart of the console's 30fps lock. When I got W3, I can play it almost maxed with butter smooth frames(except for hairworks) and the horse stutter was still there. Everything else around in the scene plays smooth.
I too believe its an animation issue that they need to clean up and make more fluid. If you actually just stop and watch other npcs on horseback walking they have the same exact hitch in their gitty up literally lol.
I would think something like an animation would be something they could address and fix in a patch. Its a great game and I can live with it but truth be told, its very distracting to me. Poor Roach is wondering why I do most of my traveling by foot.
I hope the devs will look into this for their customers. Seems like a small detail but knowing that the world is meant to be traveled largely by your trusty steed it would make a huge difference for that immersion. Red Dead Redemption proved that horse gates could be modeled in great detail. Please fix this Project Red. I love your game. I'd rather a fixed horse than a free dlc.
Agreed. Ive pretty much refused to play the game until they fix this issue. Its too beautiful to be stuttering along. What worries me though is that from what ive seen with past games from different developers is stuttering of any sort is rarely even acknowledged by the devs much less fixed.