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The most amusing thing to me about Gwent is how in Witcher 1 and 2, dice poker, which is essentially 95% luck of the rolls was treated by the NPCs as a game, which requires incredible skill to play. Gwent on the other hand, which is 90% deckbuilding and skill, is treated as a game of pure chance.

Honestly, I don't think there isn't a whole lot of luck in gwent, if you have good cards, build a decent deck (i.e. have several spies, healers and buffs), you will win most of the time. It's a well designed little game.
I think it's much more interesting than the old dice poker.
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Etagloc: you play vs an AI.. its piss easy... HERE is the fail prof tactic... get all spies spam them first round and then concede..

you are now 14-16 cards vs 8-10 .. bam you won every game.
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MikeMaximus: That is a solid tactic against many decks but it's not bullet proof. If the AI happens to draw 3 - 4 healer cards, which is very common with Scoia'tael, that can blow up in your face. Especially if they have some decoy cards too.
Yes that is true indeed especially later on that is why i don't use more then 2 spies. In that case Awalak'h card is very handy because it's a spy with 0points and Hero card so it won't be affected by dummy cards or healers.
Post edited May 30, 2015 by Rozenman
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CharlesGrey: IX had a card game? I never played IX, but I remember the card game from FF VIII.
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Nephilim88: You should, it's a wonderful game :) And yes, it had a card game: the Tetra Master (at least it's called so in the italian translation). It's curious, though, I've never played FFVIII. I started it, but at the beginning of disc 2 I found it so boring that I stopped playing XD
Yes, I heard that part 9 is very good. But I think it's too late for me now, and I probably couldn't get into it any more. Played many JRPGs when I was younger, but I'm more into "Western" style games these days, like Witcher 3 or the Souls games.

FFVIII was all right. I didn't really like the story and characters as much as in some other games of the series. The "Draw" system was tedious, too.

Out of the ones I played, I enjoyed FFVII and VI the most. And X probably had the most refined gameplay, but again I didn't care as much for the characters and story. The Materia skill system in FFVII was the most fun, imho. :)
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Dulkan: I think it's much more interesting than the old dice poker.
Yep. Dice Poker seemed more fitting for the Witcher game world, but gameplay wise Gwent has much more tactical depth. Plus, it's fun to hunt for new cards.
Post edited May 30, 2015 by CharlesGrey
I only wish I could bet more than 10 orens per game, since a single game takes longer than a game of dice poker (which you could savescum in TW1 to get rich quickly). IMO, the game has a surprising depth to it as a single card played by your opponent can ruin your carefully constructed strategy. So you must have a plan B for each game.

The main trick, as others have mentioned, is to bait the enemy into playing his strongest/special cards, and then passing the round while throwing some spies and decoys while you're at it. If you have 3+ cards more than your opponent, you're very likely to win the last round. That's why I usually lose the first round deliberately. For Temerian players, however, it might be more advantageous to win the first round, as that means +1 card. In any case, I've found that by a siege-heavy hand commanded by the Siege Foltest can win easily in Velen, as long as you have a Clear Weather card to counteract rain.
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Charon121: I only wish I could bet more than 10 orens per game, since a single game takes longer than a game of dice poker (which you could savescum in TW1 to get rich quickly). IMO, the game has a surprising depth to it as a single card played by your opponent can ruin your carefully constructed strategy. So you must have a plan B for each game.

The main trick, as others have mentioned, is to bait the enemy into playing his strongest/special cards, and then passing the round while throwing some spies and decoys while you're at it. If you have 3+ cards more than your opponent, you're very likely to win the last round. That's why I usually lose the first round deliberately. For Temerian players, however, it might be more advantageous to win the first round, as that means +1 card. In any case, I've found that by a siege-heavy hand commanded by the Siege Foltest can win easily in Velen, as long as you have a Clear Weather card to counteract rain.
I play Nilfaard so i don't mind really if lost the last round and wasted all my cards if the enemy also wasted all his cards=) However i had one funny situation when i lost all my cards(my falt because i didn't notice that i gave up my first round) and in the last round my enemy had one card, gladly it was a spy with 9 scores and it gave my enemy two cards with 4 points so i won 9 to8 but it was my weirdest victory lol.
I think we all agree that if Gwent ever becomes a mobile game for iPhones and Android devices it will be the 2nd best after Hearthstone.
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kissofthehell: I think we all agree that if Gwent ever becomes a mobile game for iPhones and Android devices it will be the 2nd best after Hearthstone.
Dunno, I liked Arcomage better.
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YrdenNerf: 3) You can use leader abilities
I was going to ask about this but forgot. Occasionally, when I was playing against harder NPCs, I found that was unable to use my leader ability. Is there something that happens to prevent the use of the leader card?
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YrdenNerf: 3) You can use leader abilities
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light487: I was going to ask about this but forgot. Occasionally, when I was playing against harder NPCs, I found that was unable to use my leader ability. Is there something that happens to prevent the use of the leader card?
One of the Emhyr Leader cards ability is to prevent the opponent from using his leader card.
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light487: I was going to ask about this but forgot. Occasionally, when I was playing against harder NPCs, I found that was unable to use my leader ability. Is there something that happens to prevent the use of the leader card?
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Dulkan: One of the Emhyr Leader cards ability is to prevent the opponent from using his leader card.
My personal fav so you won't have to bother about enemy leader abilities whatever they are.Especially good against those leaders who use x2 buff like Eredin.
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kissofthehell: I think we all agree that if Gwent ever becomes a mobile game for iPhones and Android devices it will be the 2nd best after Hearthstone.
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jamotide: Dunno, I liked Arcomage better.
Arcomage is probably the only cards mini game I've ever enjoyed in an RPG.
Gwent reminds me of Magic and that game never appealed to me.
Gwent progression as you collect cards goes from "RNG frustration" to "great strategy minigame" to "outclass everyone with superior deck".

It's enjoyable for a while, and a somewhat interesting break in the main game when you find that rare person you haven't played before, even after you've built a roflstomper deck.
Arcomage is a different sort of card game. It's simpler more fast-paced, with some strategy, but not as strategic as Gwent. I think Gwent does have the potential to become the new Arcomage, judging by the number of fans requesting a standalone version.
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kaerius: Gwent progression as you collect cards goes from "RNG frustration" to "great strategy minigame" to "outclass everyone with superior deck".

It's enjoyable for a while, and a somewhat interesting break in the main game when you find that rare person you haven't played before, even after you've built a roflstomper deck.
i agree they might need to add more restrictions like no more than 5 unique cards instead of 10 to make it harder ... or to restrict only the player and not opponets, or on harder difficulty make enemy cheat and get the better cards
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kaerius: Gwent progression as you collect cards goes from "RNG frustration" to "great strategy minigame" to "outclass everyone with superior deck".

It's enjoyable for a while, and a somewhat interesting break in the main game when you find that rare person you haven't played before, even after you've built a roflstomper deck.
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YrdenNerf: i agree they might need to add more restrictions like no more than 5 unique cards instead of 10 to make it harder ... or to restrict only the player and not opponets, or on harder difficulty make enemy cheat and get the better cards
I think enemy cheat enough actually because i had the situation when every game i had the guy had same cards all the time like 2 frosts or 2 capital punishments(atleast that is how it's called in russian translation) etc.