Posted July 27, 2015
Hey there,
I kind of experience a lot of the game's automatics, being that lame implemented, as a bug.
One of 'em is the worst should be fixed soon (Easy solution will be presented at the end of this post):
Automatic change to combat mode
I totally hate it.
Some examples:
Gerald is in a hillside location. To move forward or backward from the spot where he is standing he needs to jump because there are (rediculously) tiny steps. which of course can not be jumped. Surprise, in the f'ing combat mode there is no jumping. So I die.
How often I wanted to jump over a gap, gettin' put into combat mode while in midair (as always.. without myself doing it), again dying, I can not count any more.
Irony mode: Can there be a counter implemented for that? Please! /end of irony
Easy solution:
Get rid of it!
Leave the coice, if combat mode or not, to the player.
How lame do You believe we are, dear game designers?
It's so easy: Combat mode begins once I draw a sword end ends, when I put it away. End of story.
I guess nobody in authority @gog will ever read this, but hey, let's give it a try.
Some user might also be able to forward this problem to a staff member, feel free to do so!
I kind of experience a lot of the game's automatics, being that lame implemented, as a bug.
One of 'em is the worst should be fixed soon (Easy solution will be presented at the end of this post):
Automatic change to combat mode
I totally hate it.
Some examples:
Gerald is in a hillside location. To move forward or backward from the spot where he is standing he needs to jump because there are (rediculously) tiny steps. which of course can not be jumped. Surprise, in the f'ing combat mode there is no jumping. So I die.
How often I wanted to jump over a gap, gettin' put into combat mode while in midair (as always.. without myself doing it), again dying, I can not count any more.
Irony mode: Can there be a counter implemented for that? Please! /end of irony
Easy solution:
Get rid of it!
Leave the coice, if combat mode or not, to the player.
How lame do You believe we are, dear game designers?
It's so easy: Combat mode begins once I draw a sword end ends, when I put it away. End of story.
I guess nobody in authority @gog will ever read this, but hey, let's give it a try.
Some user might also be able to forward this problem to a staff member, feel free to do so!
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