Posted May 20, 2015
Let's say gamma value can be changed from 0.1 to 1.9 in game, and take 1 for standard value.
I have a monitor with 2560 x 1440 (16:9) screen resolution. For my rig it's too much to have game running smoothly on high settings, so I lower the resolution to 1920 x 1080. But then gamma settings shift to some higher values, so that the picture becomes overexposed, colours become pale and the games loses much of its charm. By shifting I mean that in-game gamma values map to some higher “real gamma” values. Subjectively 0.1 becomes 1.5 and 1.9 – much more (really doesn't matter in this case). So the lowest value for gamma I can set is around 1.5 and the picture looks good to me at 0.8 – 1.0.
For almost any other resolution (didn't check them all) there is no such problem, gamma values don't shift, colours are ok. Also I have TW3 installed on the other machine and there is no problem at all with any resolution. Native resolution for the second machine is 2560 x 1600 (16:10).
The only difference between these two machines I can think of apart from GPU and drivers is on the first “problematic” machine I have monitor calibrated with Datacolor Spyder3. Not sure if it's so important. None of the machines has the latest Nvidia TW3 adapted driver.
Why of all resolutions do I have problems only with the one I need? Murphy's law...
EDIT: It looks like the problem is not with gamma settings. Gamma can be easily tweaked like , the problem will persist. I believe it has something to do with colour management, because even with very low gamma values (negative as well) black colour doesn't look black at all, it's way too bright. And I have no idea how to modify colour curves for in-game graphics. There's [url=https://www.gog.com/forum/the_witcher_3_wild_hunt/witcher_3_another_game_that_ignores_colour_management_rant]this topic, but it doesn't give the answer. There was a suggestion to use CPKeeper, I've tried it but to no avail.
EDIT-2: Have tried the latest NVidia driver (352.86 at the moment) to no avail.
I have a monitor with 2560 x 1440 (16:9) screen resolution. For my rig it's too much to have game running smoothly on high settings, so I lower the resolution to 1920 x 1080. But then gamma settings shift to some higher values, so that the picture becomes overexposed, colours become pale and the games loses much of its charm. By shifting I mean that in-game gamma values map to some higher “real gamma” values. Subjectively 0.1 becomes 1.5 and 1.9 – much more (really doesn't matter in this case). So the lowest value for gamma I can set is around 1.5 and the picture looks good to me at 0.8 – 1.0.
For almost any other resolution (didn't check them all) there is no such problem, gamma values don't shift, colours are ok. Also I have TW3 installed on the other machine and there is no problem at all with any resolution. Native resolution for the second machine is 2560 x 1600 (16:10).
The only difference between these two machines I can think of apart from GPU and drivers is on the first “problematic” machine I have monitor calibrated with Datacolor Spyder3. Not sure if it's so important. None of the machines has the latest Nvidia TW3 adapted driver.
Why of all resolutions do I have problems only with the one I need? Murphy's law...
EDIT: It looks like the problem is not with gamma settings. Gamma can be easily tweaked like , the problem will persist. I believe it has something to do with colour management, because even with very low gamma values (negative as well) black colour doesn't look black at all, it's way too bright. And I have no idea how to modify colour curves for in-game graphics. There's [url=https://www.gog.com/forum/the_witcher_3_wild_hunt/witcher_3_another_game_that_ignores_colour_management_rant]this topic, but it doesn't give the answer. There was a suggestion to use CPKeeper, I've tried it but to no avail.
EDIT-2: Have tried the latest NVidia driver (352.86 at the moment) to no avail.
Post edited May 25, 2015 by green.anger
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