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I don't know whether CDPR read these forums, but I've got two things that bug me in a major way:

1) For longer, more dangerous battles, please have a checkpoint after the sometimes very lengthy cutscenes.
2) Please make it so that I have the option of skipping an entire cutscene by, say, pressing Esc in addition of using Space to skip single lines of dialogue.

I'm playing on Death March and die quite frequently. That would be perfectly alright - it's the highest level of difficulty after all - but having to hammer my way through the same cutscene several times is hugely frustrating.


Edit: On a completely unrelated note, can I point out how weird it is to have blowballs that are in every respect exactly like dandelions, just with a different name, and then have a person called Dandelion? :p
Post edited May 26, 2015 by tairneanach
avatar
tairneanach: I don't know whether CDPR read these forums, but I've got two things that bug me in a major way:

1) For longer, more dangerous battles, please have a checkpoint after the sometimes very lengthy cutscenes.
2) Please make it so that I have the option of skipping an entire cutscene by, say, pressing Esc in addition of using Space to skip single lines of dialogue.

I'm playing on Death March and die quite frequently. That would be perfectly alright - it's the highest level of difficulty after all - but having to hammer my way through the same cutscene several times is hugely frustrating.

Edit: On a completely unrelated note, can I point out how weird it is to have blowballs that are in every respect exactly like dandelions, just with a different name, and then have a person called Dandelion? :p
There's a person named Swordsmith in a quaint little hamlet i visited, but he's only an Armorer; his animation at the forge is hammering swords . . ..