Freewind: I THINK THE WITCHER 2 RE-DEFINES RPG GAMES FOR THOSE REASONS:
1. Regarding gamer taste on aesthetic aspect: Gamers want realism and diversity. A fantasy game world still has to obey to common physics, societal rule, etc, everything we would expect if we want to immerse ourself in the game.
For example: Garald carries the swords scabbards on his back but not the hanging the swords 2 inches away on his back. The community where he visits demonstrate livelihood where people eat, work, sleep, chatting.
His adventures spans from a human dungeon to an dwarven town. Every where he travels, we see a different level customization. That is the diversity we expect -not the cut-n-paste random encounters.
2. Regarding the story: at least among my friends, we all agree that RPGs should convey the moral issues, politics in our real world and genuinely put them into the fantasy world.
For mature games, we don't want the senseless flashing blood and gore but the a "mature story lines" where hard decisions must be made. Nonetheless, the level of violence and sex should be accordingly appropriate to its content. I am satisfied with the Witcher 2.
3. RPGs will take the path of action RPGs: people expect good combats, good shows of martial arts and magics. The system of finishing moves in the Witcher 2 is very very rewarding, especially after we build up the character strong enough.
Disagree on #2 completely
I dont want modern day politics being forced into my games.
I play games to escape the modern era and issues.
For example,
The Witcher 2 is based off of European fantasy / midevil setting.
Back then women (as displayed in The Witcher and The Witcher 2) were commonly not equal to men in social stature or rights. So I dont want to see some womens lib movement like you would (and do) find in Bioware fantasy settings.
Back then Homosexuality (2 men) was a crime in many places and NOT approved of or accepted. So I dont want to see a gay rights parade in this game (like Bioware games have recently started to push on its veiwers)
Back then it was nobility and Kings and Queens, not a liberal agenda political democracy (as pushed lately in Bioware games).
In real life im a middle of the road centralist (not liberal or conservative), beleive every PERSON whose best suited for a position should get it (male or woman), and beleive the gay community AND THE RELIGIOUS COMMUNITY should be allowed to practice what they beleive in with out either constantly trying to tread on the others beleifs.
BUT THIS ISNT REAL LIFE, this is fantasy, so let the fantasy play out the way it was created and written! Leave real life political issues for REAL LIFE!
One of the big reasons I was able to walk away from Bioware Single Player games, so easily, after being a devoted fan for so long is they have started to push left wing political agendas in their games on their audience and I simply and honestly didnt appreciate that.
Games (RPGs even more so) are escapism entertainment and you should be able to load these up with out haveing ANY POLITICAL AGENDA being pushed on you and preached at you (and not having something does NOT equal being against something. Easiest way to not address a issue is to not even have the issue there for people to address).
So totally and completely disagree with you on
RPGs should convey the moral issues, politics in our real world and genuinely put them into the fantasy world.
RPGs should provide a escape into a different time/location where things are simpler in scope (good and evil, right and wrong) and the real world issues of modern life dont plague you and harrass you while you try and escape for how ever long!
The real world will still be there for you when you come back to reality!