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Kahunaburger: The one place in the game I think it's justified is the fistfights.
I disagree. I mean, of course you expect some action there, so you won't be surprised by the QTE, but it's also the most redundant place to have a QTE. We already have a combat system. Why suddenly have us fight using a completely different combat system with completely different and unrelated rules and controls?

I'm not saying combat in TW1 was so great, but at least it was consistent whether you were fighting armed or unarmed. Why not have unarmed combat with LMB=fast jab, RMB=heavy roundhouse punch, E=block, and space=dodge?
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google_calasade: Why?

Because of the QTEs.
But no , if you disable QTE in the options , there is no QTE with the kayran , just press escape key , go to game options and disable QTE , problem solved , you can now enjoy the game without any QTE ecept in fistfights
Post edited June 18, 2011 by Ianis
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google_calasade: Why?

Because of the QTEs.
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Ianis: But no , if you disable QTE in the options , there is no QTE with the kayran , just press escape key , go to game options and disable QTE , problem solved , you can now enjoy the game without any QTE ecept in fistfights
That doesn't disable the QTEs, just makes them easier. Making them easier doesn't lessen the loss of immersion. Whether Difficult QTEs is checked or not, there is still only ONE way to beat the Kayran, and there is no strategy to it. Etiher way, you must still watch the screen for a button flash instead of actually viewing and reacting to the action that's taking place.
Post edited June 18, 2011 by google_calasade
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Freewind: every QTE lasts like for a second, and those haters hate the QTE because they are react as fast as a 100 year old man.

I BET THOSE QTE CANNOT EVEN DRIVE SINCE DRIVING DEMAND MUCH FASTER REFLEX.
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google_calasade: Oh, wow, now that's mature. I have no trouble executing the QTEs, but find they take away from immersion. Rather than using a strategy, trying different methods and watching the beauty that is TW2, I am instead looking for a button flash. The Kayran could have been an awesome experience, but it wasn't. It was actually tedious and boring.

Why?

Because of the QTEs.
maybe not you but there are TOO MANY LOOSERS IN THIS FORUMS WHO CANNOT EVEN PLAY A GAME AND HAVE SOME PEACE WITH IT.

THEY START WITH THE DEVELOPER'S FAULT TO EXPLAIN THEIR PROBLEM.

PEOPLE HAVE THE RIGHT TO THEIR TASTE . BUT TO SAY THAT IT IS FAULTY TO GIVE SOMETHING AGAINST THEIR TASTE IS JUST SO WRONG.

you don't like QTE because of a, b, c, blah blah ... but many other may like it. Therefore, it is simply not right to say it is wrong, it is faulty, it is console blah blah blah.

Obviously, it is not wrong - it just doesn't suit you.

STILL: I PISS ON SOME SLOW MOVING TURTLES . CANNOT EVEN PLAY A GAME. HOW IDIOT THEY MUST BE.
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Freewind: every QTE lasts like for a second, and those haters hate the QTE because they are react as fast as a 100 year old man.

I BET THOSE QTE CANNOT EVEN DRIVE SINCE DRIVING DEMAND MUCH FASTER REFLEX.
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Kahunaburger: Well, for me it's more "I'll relax for the cutscene... WTF I had to be ready to click?" It's not hard, it's just kind of an annoyance. The one place in the game I think it's justified is the fistfights.
AND LOTS OF OTHERS HATE QTE SIMPLY BECAUSE THEY CANNOT BEAT THE FISTFITGHT. AREN'T THEY THAT CLUMPSY ???
Post edited June 19, 2011 by Freewind
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Freewind: some crap
What are you, a professional idiot?

The QTEs are shit in this game.

Here's a game that does QTEs right: Bayonetta
Even though it's full of "press button not to die" with split-second timing, many of which are strung together ...
Still the QTEs work because they're well integrated into the game, and in addition (for those who suck), there's a scene change (+checkpoint) immediately before QTE sections. Meaning missing those ridiculously difficult QTEs only takes you back a few seconds.

The QTEs in TW2 are super easy and lame (and thereby unworthy of making videos of .. same reason as the entire combat system in TW1 .. fun for some but almost devoid of any skill ceiling).
I mean if you just fought a dragon, and it required a fair bit of execution to do, having the most dramatic point of the fight be decided by two mouseclicks is fucking retarded.

The very fact that you're disagreeing makes you the idiot.
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google_calasade: Oh, wow, now that's mature. I have no trouble executing the QTEs, but find they take away from immersion. Rather than using a strategy, trying different methods and watching the beauty that is TW2, I am instead looking for a button flash. The Kayran could have been an awesome experience, but it wasn't. It was actually tedious and boring.

Why?

Because of the QTEs.
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Freewind: maybe not you but there are TOO MANY LOOSERS IN THIS FORUMS WHO CANNOT EVEN PLAY A GAME AND HAVE SOME PEACE WITH IT.
They can play the actual game parts just fine. It's just that sometimes they're not allowed to play the game, because the QTE takes over.
Obviously, it is not wrong - it just doesn't suit you.
Sure. The problem is that the QTEs are in a game that otherwise suits us quite a lot, and the QTEs interrupt and hurt our experience of those awesome parts of the game. We don't think the rest of the game is boring and should be replaced with QTEs.
STILL: I PISS ON SOME SLOW MOVING TURTLES . CANNOT EVEN PLAY A GAME. HOW IDIOT THEY MUST BE.
You've got some serious personality issues, you know that? I see you throw fits like these all over the place. Maybe you need to grow up a bit. It is an 18+ game, after all.
AND LOTS OF OTHERS HATE QTE SIMPLY BECAUSE THEY CANNOT BEAT THE FISTFITGHT. AREN'T THEY THAT CLUMPSY ???
My problem with the fistfight QTE isn't that they're hard, just that they're stupid. The game has a complex, deep and detailed combat system, and it just throws all that away for a simple reaction speed game that might be fun for kids, but has no place in a complex, mature game aimed at adults.
Not only are "click to not die" QTE's annoying in general, but prior to the 1.2 patch I had an issue where the game would bog down loading the textures (or something) for the dragon during the bridge encounter in the prologue, and the QTE would trigger in the background while the game was still frozen. Needless to say I had no chance of saving myself or Foltest.

But the very idea of dying in the prologue doesn't make sense. We know Geralt doesn't get killed by the dragon because he's there to tell Roche about it later. So why have a QTE there at all?
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Freewind: some crap
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Danceofmasks: The very fact that you're disagreeing makes you the idiot.
oh yeah yeah how mature ?

I write it here again: PEOPLE HAVE THE RIGHT TO THEIR TASTE . BUT TO SAY THAT IT IS FAULTY TO GIVE SOMETHING AGAINST THEIR TASTE IS JUST SO WRONG. If you don't like it, you have the right to say it loud - but still leave it to someone who may like it


STILL: I PISS ON SOME SLOW MOVING TURTLES . CANNOT EVEN PLAY A GAME. HOW IDIOT THEY MUST BE.
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mcv: You've got some serious personality issues, you know that? I see you throw fits like these all over the place. Maybe you need to grow up a bit. It is an 18+ game, after all.
True, I have personal issue with some people here. Just browsing a bit around this forum and see how people blame the developer for their competancy problem:

" The keran boss too hard is an error from the developer..... "

" The game is unfinished .... with the combat too hard. "

" ... until there's a patch/mod that wipes away the horribly clunky control scheme currently present. After W1, Geralt/W2 feels like a cripple .... "

and from the start of this thread:

" Actually I died enough times for three games by trying to outlive the QTE in Flotsam (freeing the elven women). "


BULLSHIT
Post edited June 19, 2011 by Freewind
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Danceofmasks: I mean if you just fought a dragon, and it required a fair bit of execution to do, having the most dramatic point of the fight be decided by two mouseclicks is fucking retarded.

The very fact that you're disagreeing makes you the idiot.
Last but not least: When did it come to be wrong when voicing my opinion??? So I feel you are the actual idiot.

A fair bit of execution must be required for every combat case?

In the case in the prologue, Geralt exploits his luck when he reacts to the dragon bite bit putting a sword right into her mouth. That quick reflex saves his life, and QTE does just that, it represents the reflex your Geralt has. Now if you guys here says QTE takes away immersion or feel too lazy to just lick a button ... oh well u deserve to die
Post edited June 19, 2011 by Freewind
Seems to me like this conversation is getting out of hands.
Let's agree to disagree then :) Some people like QTE, some people do not... full stop.

Yes, people are quick to blame the developer and in some cases it is the developer's fault in other people just need to learn to play a "different type of game". There is no golden rule that says "this is how every game should play or it is broken".

Last but not least, if everyone would take a moment to read the comments they make before posting them, this would be a better place. One should pay extra attention to titles of the thread to ensure they are not confrontational or dismissing of other people's option.

"Why QTE is ruining this game" states that QTE is ruining the game with little room for conversation.
"Do you think QTE is negatively impacting this game?" asks a question and invites conversation.

Think before you post :)
(Yeah I know, how silly of me, thinking that I may change the nature of forums with a simple post)...
Post edited June 19, 2011 by Ebon-Hawk
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Ebon-Hawk: Seems to me like this conversation is getting out of hands.
Let's agree to disagree then :) Some people like QTE, some people do not... full stop.

Yes, people are quick to blame the developer and in some cases it is the developer's fault in other people just need to learn to play a "different type of game". There is no golden rule that says "this is how every game should play or it is broken".

Last but not least, if everyone would take a moment to read the comments they make before posting them, this would be a better place. One should pay extra attention to the title of the thread and ensure they are not confrontational or dismissing of other people's option.

"Why QTE is ruining this game" states that QTE is ruining the game with no room for conversation.
"Do you think QTE is negatively impacting this game?" asks a question and invites conversation.

Think before you post :)
(Yeah I know, how silly of me, thinking that I may change the nature of forums with a simple post)...
THAT IS THE WAY TO SAY MATE !

THE GAME IS 18+ BUT GAMERS ARE NOT.

The blame the developers for everything; probably some are blaming that the sex scenes don't show enough for their masturbation.

most of the QTE haters here, most of them, mock the developers and the QTE feature for something they don't like and leave no room for someone else who may like it. They think that the game for them, only them. They think everyone else who doesn't agree with them are idiot. They think the game must be the one they expect, exactly 100%. Otherwise "it is broken", "it is faulty", "it is shit", "it is consolized". They cannot stand with something new, something unfamiliar
OK. QTE is not that bad idea, in theory. In fact, I like a lot the Wrestling QTE. The QTE with the dragon in the Prologue was all right as well. The boxing QTE is, on the other hand, very mediocre. Fistfighting was damn all right in the first game -at least for me- and the QTE that has remplaced it is just not that good.

But the QTE which has been really bad designed is the button mashing one. It does not really add any kind of variety to a game, and disables people like me with either bad reflexes, quiet pace or a modest computer to continue the game as it is my case, the PC doesn't processe the clicks in the time needed, if it records them at all -the large list of complaints about the QTE within the kayran fight is a clear example of it-. I already had problems with the balista and the temple gate in the Prologue, but when it really turned hard was in the kayran fight, which turned to be a piece of cake compared to the damn LMB-mashing QTE. I was lucky because a person in this forum completed this phase for me. But two days later I found the same problem with the elven women you need to save after taking control of the prison-ship if following Iorveth's path. Luckily for me, I had the option of tracking down Loredo, avoiding the QTE.

But then, I found the same problem in the beginning of Vergen's siege, when Zoltan sends you to activate a mechanism for throwing oil to the Kaedweni soldiers. And there I am, with no chance of continuing the game because of the bad design of botton-mashing QTE. Doesn't matter how quick I mash the LMB, is just impossible to complete it, even in the lowest resolution my PC doesn't record the clicking properly -or so I think-. I am even thinking of using one of my saves before taking Iorveth's path and take Vernon Roche's one, so I might have the possibility of avoiding that QTE (I hope there is not a QTE similar for that path, if there is I will have to forget about completing the game).

So, I think QTE, being not a bad idea, has turned to be a bit of a mess in this game, especially that mouse-mashing crap.

In fact, I am still waiting to see if someone makes a mod to ubersimplify this QTE (making it a question or just one or two clicks, so I can continue the game) and continue playing. I would be happy even if somebody tells me how to modify the mentioned QTE in order to do it myself if needed.
Post edited June 19, 2011 by pegapuros
At this time I would suggest anyone who keeps an open mind where QTE is concerned stops posting in this thread as it appears it is turning into "if you disagree with me I will low rate you" thread.
I think the game also over uses QTEs and in doing so creates an "on rails" experience. If you want to use a QTE to advance a story element awesome but alot of the QTE like the kayran, or towards the end of act 2 where you traipse around in the forest trying to track down Iorveth. The player is literally assaulted with one QTE after another and no where along the way can the player stop the action to say hey i need a beverage here. So we have an alchemy skill that i spent quite a bit of time collecting and creating just the right potions and well it is all pointless.

I mean for fucks sake here, you could at least stop the potion timer so if i took a potion and then have to suffer through 20 minutes of QTE dialog exchanges that my potions should not run out, same thing for activated places of power. All of this stuff is on a timer which i do not disagree with, but that the timer continues to run while i deal with annoying QTEs is where the bullshit starts.

Asai
Well reading all the above has been.....refreshing! At least I have been informed that the QTE can be turned off or at least down, I did not know this and my poor finger will also appreciate this, if it works.
It has ruined my enthusiasm for diving back into the game tobe beat up every time and 25 tries on easy is no joy. I would like a way around without having to turn this off.

Does the inability of your graphics card to handle Dx11 hvae any bearing on the way this qte is handled? I am bit miffed with my gtx 275 inno especially playing da2.
I also think the rude comments have absolutely no place here.