hanns.g: One could say this has been debated to death; but since it hasn't been "solved" I will comment in hopes of least getting devs' attention.
First of all, I don't mind them at all, personally.
Some people REALLY dislike them or have major impediments with reflexes. You may wonder how such poor reflexes can play the game at all, but on Easy the rest of the game is doable for bad "clickers."
So, I think a patch that makes ENTIRELY SKIPPING them an option is called for. (Disabling Difficulte QTEs does not equal skipping them.) For example, it would be as simple as making the Kayran fight go to cut scene and end when the 3rd or 4th tentacle is destroyed. Kinda changes the original design vision, but doesn't break the fight at all.
Even though I kinda like the QTEs, even do them on Hard, I would offer one more suggestion. The prompt symbols could be larger. Even when I know what is coming, I find myself staring at a small, fixed point on the screen awaiting the que. If you are gonna add an orange icon flashing on my screen, might as well make it visible. :)
zerebrush: I suppose there will be a lot more of these QTE-sequences, once Flotsam is history, but I am sure I will never see any of them, simply because because of the uninstall function.
It is not because of having spent money for something that I can not use, it is a lot more about being disappointed in perhaps the most talented game makers all around today.
Thank you for reading...
hanns.g: The vast majority of them are in the Prologue and Act I. I understand your frustration, but press on! You will love it.
"... getting dev's attention" - well: exactly my hope (and it really seems I am not alone in this - thank you all!).
About the visibility of some prompts - it is right, they are small, and I am sure I missed a lot of them running from A to B to do C and back again, but I will not try to make my list of "minor annoyances" larger then needed :).
If I would dislike this game, I certainly would not post here...