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geniusprime: Yes it is awfully pathetic to try to make more money. You got to hate when developers try to do that. :|
Did you even read it, or just hit the reply button?

I see transparency is out of the question then, apparently accepting being lied to is the better alternative. How silly of me.
The game's high point was in Act 1 for me.
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geniusprime: I think you are trying to rationalize the relatively abrupt ending. :P
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untamed: Thats partly what I'm saying. If you compare the game lengths between TW1 and TW2, TW1 is much much longer, and also contains more sidequests and additional content eg the erotic encounters. Add that fact to the very abrupt ending then IMO you get a game that looks like its been cut short.

As I said in another post, it feels as if I went to the cinema and the movie ended 20 mins after it started.
It might be shorter, but what it has is better. Each quest is more involved and designed, even the random monster hunts. Developers have to choose what to do with their resources, they can either make a lot of average missions or less but more quality missions. I prefer the latter, and that is what Witcher 2 has.

Also no one can say 30+ hours of content is too little for $45. Come on now.
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geniusprime: Yes it is awfully pathetic to try to make more money. You got to hate when developers try to do that. :|
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Coflash: Did you even read it, or just hit the reply button?

I see transparency is out of the question then, apparently accepting being lied to is the better alternative. How silly of me.
Yes I read it. You were being overly dramatic and you made an overly dramatic statement " Branching out for the sake of money only is pathetic." Its a business and money making is part of their objective.

Accepting being lied to about what exactly? PC being their priority or something else?
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untamed: Thats partly what I'm saying. If you compare the game lengths between TW1 and TW2, TW1 is much much longer, and also contains more sidequests and additional content eg the erotic encounters. Add that fact to the very abrupt ending then IMO you get a game that looks like its been cut short.

As I said in another post, it feels as if I went to the cinema and the movie ended 20 mins after it started.
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StingingVelvet: It might be shorter, but what it has is better. Each quest is more involved and designed, even the random monster hunts. Developers have to choose what to do with their resources, they can either make a lot of average missions or less but more quality missions. I prefer the latter, and that is what Witcher 2 has.

Also no one can say 30+ hours of content is too little for $45. Come on now.
i can sort of agree with that. but i still like a game to last me a while
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StingingVelvet: It might be shorter, but what it has is better. Each quest is more involved and designed, even the random monster hunts. Developers have to choose what to do with their resources, they can either make a lot of average missions or less but more quality missions. I prefer the latter, and that is what Witcher 2 has.

Also no one can say 30+ hours of content is too little for $45. Come on now.
I agree and the branching stories does add and help with regards to the overall content.
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cloud8521: i can sort of agree with that. but i still like a game to last me a while
Play the game one hour a day. That would give you a solid 30 days.....LOL
Post edited May 20, 2011 by geniusprime
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StingingVelvet: It might be shorter, but what it has is better. Each quest is more involved and designed, even the random monster hunts. Developers have to choose what to do with their resources, they can either make a lot of average missions or less but more quality missions. I prefer the latter, and that is what Witcher 2 has.

Also no one can say 30+ hours of content is too little for $45. Come on now.
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geniusprime: I agree and the branching stories does add and help with regards to the overall content.
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cloud8521: i can sort of agree with that. but i still like a game to last me a while
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geniusprime: Play the game one hour a day. That would give you a solid 30 days.....LOL
thats not solid days at all.
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StingingVelvet: It might be shorter, but what it has is better. Each quest is more involved and designed, even the random monster hunts. Developers have to choose what to do with their resources, they can either make a lot of average missions or less but more quality missions. I prefer the latter, and that is what Witcher 2 has.

Also no one can say 30+ hours of content is too little for $45. Come on now.
My playthrough was around 20 (estimate), and I did every side quest I could find (apart from 1 monster killing quest in Act 2). Admittedly I wasn't playing on Hard but then I don't think that would make much difference.

Also if you think about it there was only 1 main story quest, sure there were others listed in your journal but they were all part of the main quest. If you compare it to games like Fallout 3, you have multiple main story quests.

But sure, if it were any other game series I would be satisfied with even 10-15 hours, but I had such high hopes with TW2, I guess because they spoilt us with TW1.
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Coflash: I'm just wondering why when I play my recently bought copy of the Witcher 2...

Why I cannot quick load?

Why the video settings for the game have been externalized, a common feature for multiplatform games, when it would have fit into the in game menu the same way it did in the Witcher 1?

Why the control mapping is also external, when I want to change a simple thing in game?

Why the esc button doesn't simply take you back in the menu?

Why the combat has been dumbed down to only ever involve hitting, rolling, hitting, rolling etc?

Why there are exactly 50 achievements, the requirement for a 360 game to be submitted?

Why it plays better with a controller?

Why Geralt now looks like any other generic next-gen hero character? His odd looks were refreshing, does he *really* need to be more handsome to appeal to the 10 - 15 year olds this game will inevitibly try to satisfy? He's gone from looking european to an american with the squarest of jaws.

Why can't I change the volume once in game, via my G15 keyboard? Why can't I mute it?

Why have the 3 levels of each combat type for the two swords been dumbed down? Was it really that hard to map to a controller? Again, you've taken depth from the combat.


Seriously though, it's a good game, but the only PC centric feature I can find is that it looks amazing. I wish people would stop listening to that internal monologue in their heads saying that this is a PC game when it is obviously entirely console focused. As if it weren't obvious enough it was going to consoles before release, the full version undoubtedly proves it.

I had played TW1 immediately before starting TW2, it feels very very odd.
This, this and million times this. I do not have enough skills with words and technology, but you've said everything I felt instinctively inside as I played.

Good to know there are more people out there who can see.
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Coflash: I'm just wondering why when I play my recently bought copy of the Witcher 2...

Why I cannot quick load?

Why the video settings for the game have been externalized, a common feature for multiplatform games, when it would have fit into the in game menu the same way it did in the Witcher 1?

Why the control mapping is also external, when I want to change a simple thing in game?

Why the esc button doesn't simply take you back in the menu?

Why the combat has been dumbed down to only ever involve hitting, rolling, hitting, rolling etc?

Why there are exactly 50 achievements, the requirement for a 360 game to be submitted?

Why it plays better with a controller?

Why Geralt now looks like any other generic next-gen hero character? His odd looks were refreshing, does he *really* need to be more handsome to appeal to the 10 - 15 year olds this game will inevitibly try to satisfy? He's gone from looking european to an american with the squarest of jaws.

Why can't I change the volume once in game, via my G15 keyboard? Why can't I mute it?

Why have the 3 levels of each combat type for the two swords been dumbed down? Was it really that hard to map to a controller? Again, you've taken depth from the combat.


Seriously though, it's a good game, but the only PC centric feature I can find is that it looks amazing. I wish people would stop listening to that internal monologue in their heads saying that this is a PC game when it is obviously entirely console focused. As if it weren't obvious enough it was going to consoles before release, the full version undoubtedly proves it.

I had played TW1 immediately before starting TW2, it feels very very odd.
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swordsandroses: This, this and million times this. I do not have enough skills with words and technology, but you've said everything I felt instinctively inside as I played.

Good to know there are more people out there who can see.
now the thing is.. if so many people see it. then when can it be called true to the others?
The game isn't short, maybe it's shorter than number 1 but that doesn't make it short. If I were to value the cost per entertainment value I would find it is about USD$2 per hour. That sounds like excellent value to me. Looking at the quality of entertainment you also find that it sits beside some of the best rpg's ever made, it may not be the direction I want rpg's to go in but that doesn't mean that it is bad that this one did.

So we have an excellent game with a very low cost per hour and high replayability on top and you are complaining about its length? Obviously CD Projekt Red needed to add 10-20 hours of grind in here to satisfy you! Content wise this game has a lot of high quality content.

now the thing is.. if so many people see it. then when can it be called true to the others?
"Many people" also continue to believe that the President of the United States is a Kenyan-born Socialist.
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sera: The game isn't short, maybe it's shorter than number 1 but that doesn't make it short. If I were to value the cost per entertainment value I would find it is about USD$2 per hour. That sounds like excellent value to me. Looking at the quality of entertainment you also find that it sits beside some of the best rpg's ever made, it may not be the direction I want rpg's to go in but that doesn't mean that it is bad that this one did.

So we have an excellent game with a very low cost per hour and high replayability on top and you are complaining about its length? Obviously CD Projekt Red needed to add 10-20 hours of grind in here to satisfy you! Content wise this game has a lot of high quality content.
Even if you refute the length argument (I myself find it adequately long), his other points are true.
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swordsandroses: This, this and million times this. I do not have enough skills with words and technology, but you've said everything I felt instinctively inside as I played.

Good to know there are more people out there who can see.
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cloud8521: now the thing is.. if so many people see it. then when can it be called true to the others?
This is the first topic I've seen anyone even daring to speak anything negative (beside combat lol).
CD Red has done masterful marketing, spinning tales like no other, teasing us with things they know we crave like starved. A 1000 times spoken lie becomes the truth.
And it's working. You can't point out anything (obvious or not) without 10 brainwashed fanboys screaming "The game rocks, you need to learn to play it. It haz sick graphics and supports controllers, Yay!!"

Not pointing a finger at you or anyone else specific, but that seems to be the general picture on these forums since the game released.

now the thing is.. if so many people see it. then when can it be called true to the others?
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lw2jgog: "Many people" also continue to believe that the President of the United States is a Kenyan-born Socialist.
the difference is that can be both proven and is not subjective and has no biases other then . hes black and i dont like him