Posted August 05, 2011
QTE's are a strange choice in an RPG because their failure/success has nothing to do with your character build.
Witcher 2 can get away with it because its a very action-y action RPG, and its a gorgeous game that's fun to watch.
Still, moving towards actual QTE's is not something I'm thrilled about, personally I find the whole paradigm to be very uninspired.
Still, I really enjoyed the Kayran fight in TW2. I appreciate how the QTE's were very simple and very brief. I love how quickly you can end that fight once you know what to do - instead of the thing being dragged out across multiple QTE actions.
Witcher 2 can get away with it because its a very action-y action RPG, and its a gorgeous game that's fun to watch.
Still, moving towards actual QTE's is not something I'm thrilled about, personally I find the whole paradigm to be very uninspired.
Still, I really enjoyed the Kayran fight in TW2. I appreciate how the QTE's were very simple and very brief. I love how quickly you can end that fight once you know what to do - instead of the thing being dragged out across multiple QTE actions.