Posted July 29, 2011
227
New User
227 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United States
yayodeanno
New User
yayodeanno Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From Slovenia
227
New User
227 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United States
Posted July 29, 2011
It's easier in that you take less damage from tentacles (and on easy, the QTEs for getting on and off the tentacle are removed), but the mechanics of the fight remain the same. That is to say, the tentacles come down at the same speed and at the same rate, and you still get rocks thrown at you and all that jazz.
RageGT
Totally Insane
RageGT Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From Brazil
Posted July 29, 2011
The Kayran trap can be a life saver on Insane diff. But first time I tried to use it, it ended up being the killer of my first Insane run... after many runs on hard, I just tried to use the trap like any other trap... had no idea it has a QTE for it to be used. I just kept trying to place the damn trap at the stop where the sign is with the Use Trap control key! Living and learning... and after many Insane runs now I still have to put up with the mockery of some friend who taught me how to use it! *sighs* =)
Kapten Teo
Kärlekskuben
Kapten Teo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Sweden
Posted July 29, 2011
Most of the junk items were actually meant to have some sort of use. An incomplete game mechanic allows you to disassemble items into more useful crafting materials. This mod on the Nexus attempts to activate this mechanic, allowing you to turn junk items such as rings, stone medallions, rags etc. into stuff like iron ore and cloth. It's quite awesome, actually. It's too bad CDPR never had time to lay the finishing touches on this - or I wonder what made them decide to scrap it.