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I hope CDPR make tw2 a open world game. I am not the kind of guy who would play the same game more than one time. I m not saying I don't like non-linear story, I just don't want to miss anything from a great game like this. I was in act 2 and I cjeck the guide and there is so many side quest and minigame i miss in act 1. A open world game allow me explore and do all the side quest anytime, so i won't miss anything.
This game is IMPOSSIBLE to complete in one play through. It's a good thing, not a bad thing. This is why Oblivion sucked: a character could do everything everywhere whether it was relevant to the character or not.
i agree with you, but i also think that CDPR should give players who want to play as much as posssible in one gameplay more choice.
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chaosapiant: This game is IMPOSSIBLE to complete in one play through. It's a good thing, not a bad thing. This is why Oblivion sucked: a character could do everything everywhere whether it was relevant to the character or not.
CDPR isn't into open-world gaming. It's not their schtick. I think Bethesda's ES series is a lot of fun, but chaosapiant is right that it's just a different kind of game. What kinds of choices do you think are missing? I found a lot to explore/loot along the way. It sounds like TW2's focus on complex narrative might not be your style if you don't like playing something more than once, but if you do decide to take crack at a second playthrough, I think you'll find that it becomes a very different game by the end of Ch.1 if you make different choices. Might be enough to be worth your time even if it's not how you normally play.
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charleswang95: I hope CDPR make tw2 a open world game. I am not the kind of guy who would play the same game more than one time. I m not saying I don't like non-linear story, I just don't want to miss anything from a great game like this. I was in act 2 and I cjeck the guide and there is so many side quest and minigame i miss in act 1. A open world game allow me explore and do all the side quest anytime, so i won't miss anything.
I am with you on this. I always try to finish as many quests as possible on not open world games like Witcher.
I wont play it two times just to see what will happen if I insult some one in chapter (random number here) for example.
I am a huge fan of open world RPGs like TES, Fallout 3- NV, Gothics and Fable series. Thats why I rarely buy other RPGs on the first day. They are one shot only for me, only one play through and then I am out.
Just don't like to grind through same quests more than once. No matter what people say about some games how the story changes with your actions, yes it changes but only like 20% of the game. Every new play through one have to grind the same old 80% of quests again.

The Witcher 2 (and yes I bought it on day one, but I so much love Geralts attitude and the overall setting) is a great game but still I will play it only once, thats why I wait for patches and scope the forums for slight spoilers to see if I have missed something before venturing in to a new chapter.
i know. i will definitly be thriling if witcher 2 somehow combine open world game and their own style together. With witcher 2's graphics and story telling and the freedom of exploring the massive game world, it would be a epic game.
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charleswang95: I hope CDPR make tw2 a open world game. I am not the kind of guy who would play the same game more than one time. I m not saying I don't like non-linear story, I just don't want to miss anything from a great game like this. I was in act 2 and I cjeck the guide and there is so many side quest and minigame i miss in act 1. A open world game allow me explore and do all the side quest anytime, so i won't miss anything.
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mutishev: I am with you on this. I always try to finish as many quests as possible on not open world games like Witcher.
I wont play it two times just to see what will happen if I insult some one in chapter (random number here) for example.
I am a huge fan of open world RPGs like TES, Fallout 3- NV, Gothics and Fable series. Thats why I rarely buy other RPGs on the first day. They are one shot only for me, only one play through and then I am out.
Just don't like to grind through same quests more than once. No matter what people say about some games how the story changes with your actions, yes it changes but only like 20% of the game. Every new play through one have to grind the same old 80% of quests again.

The Witcher 2 (and yes I bought it on day one, but I so much love Geralts attitude and the overall setting) is a great game but still I will play it only once, thats why I wait for patches and scope the forums for slight spoilers to see if I have missed something before venturing in to a new chapter.
TW2 changes more like 50+ percent of the game, which is unusually extensive. You are in completely new areas with completely new quests. I can understand wanting everything available at once, but I don't see how you could do that with the kind of story CDPR is telling. Ah well, even if it's not completely your thing, I hope you have fun with however much you play.
I got your point. But you know if you play a game for like 20 hours reach certain level and have to give it all up and play it again. It makes you not want to play. I would prefer a much longer RPG rather than a short one with multiple endings cause i know for sure i m not going to play it again.
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mutishev: I am with you on this. I always try to finish as many quests as possible on not open world games like Witcher.
I wont play it two times just to see what will happen if I insult some one in chapter (random number here) for example.
I am a huge fan of open world RPGs like TES, Fallout 3- NV, Gothics and Fable series. Thats why I rarely buy other RPGs on the first day. They are one shot only for me, only one play through and then I am out.
Just don't like to grind through same quests more than once. No matter what people say about some games how the story changes with your actions, yes it changes but only like 20% of the game. Every new play through one have to grind the same old 80% of quests again.

The Witcher 2 (and yes I bought it on day one, but I so much love Geralts attitude and the overall setting) is a great game but still I will play it only once, thats why I wait for patches and scope the forums for slight spoilers to see if I have missed something before venturing in to a new chapter.
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kyogen: TW2 changes more like 50+ percent of the game, which is unusually extensive. You are in completely new areas with completely new quests. I can understand wanting everything available at once, but I don't see how you could do that with the kind of story CDPR is telling. Ah well, even if it's not completely your thing, I hope you have fun with however much you play.
I disagree completely and absolutely.

The entire point of this game is that it's an RPG game. You play a ROLE! Look at the genre of this game. Your decisions and what you do have consequences.

An open world game where you can do whatever you want, do whatever quest you want is not an RPG game. That's just a lame sandbox game for you to throw sand and toys around without consequences.

You are limited to what you can do in Witcher 2 based on the decisions you made. And this is what separates Witcher 2 from some of the recent competition. Other RPG games in the past claimed to have consequences and decisions, but they don't. They are like your suggestion, open world, with one outcome and you run around doing whatever you want, because what you do ultimately has no meaning. That's boring. If it's an open world do whatever you want, that eliminates any impact a decision can have. And as said before, that's boring.

This is also why I don't consider some of the recent competition not rpg games. They are just action cinematic games, examples like Mass Effect series and Dragon Age series. Those are not RPG games. They are interactive action movies in which your decisions are predetermined by the developer and the story unfolds the way the developer wants it. The game is not yours to discover, it's for the developer to reveal to you. It's hardly even a game at that point.
Post edited May 24, 2011 by hulahula32
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hulahula32: I disagree completely and absolutely.

The entire point of this game is that it's an RPG game. You play a ROLE! Look at the genre of this game. Your decisions and what you do have consequences.

An open world game where you can do whatever you want, do whatever quest you want is not an RPG game. That's just a lame sandbox game for you to throw sand and toys around without consequences.

You are limited to what you can do in Witcher 2 based on the decisions you made. And this is what separates Witcher 2 from some of the recent competition. Other RPG games in the past claimed to have consequences and decisions, but they don't. They are like your suggestion, open world, with one outcome and you run around doing whatever you want, because what you do ultimately has no meaning. That's boring. If it's an open world do whatever you want, that eliminates any impact a decision can have. And as said before, that's boring.

This is also why I don't consider some of the recent competition not rpg games. They are just action cinematic games, examples like Mass Effect series and Dragon Age series. Those are not RPG games. They are interactive action movies in which your decisions are predetermined by the developer and the story unfolds the way the developer wants it. The game is not yours to discover, it's for the developer to reveal to you. It's hardly even a game at that point.
It is truly impresive you wrote so many words just to show how lame my idea was. I was not saying turn witcher 2 into a openworld game with no options and no consequences. My idea is to COMBINE the advantages of both sandbox game and non-linear RPG, and you can do whatever you what it WILL have consequences. Also, if you are saying dargon age and mass effect are not RPG, why people tag it RPG? Role playing doesn't have to be non-linear, a good story with only one ending is completely qualified as a good RPG.