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I was really loving this game. I liked the story, was wholly impressed with the visuals, voice acting, interesting combat, good RPG elements, collectively just a game that I could say I was happy to have spent my money on. That was until I decided to uninstall it after the game deleted 15 hours of my progress.

Note: I, like most of you, am better than the average RPG player at knowing which gear to wear, how to spend talents, who to talk to, etc. So I always play RPGs on the highest difficulty setting. Right? If you're better than the avg player, you need an above avg difficulty setting in order to have the same experience. Duh. I've never even thought twice about it until now. Now, after playing a game designed by idiots that don't think to put in a dialogue box protecting you from playing on a difficulty setting that irretrievably deletes save files if you die. Seriously, go check. Go play on Normal difficulty for 6 hours, get a feel for the game, spec right into improving the Quen Shield like, as soon as you use the thing, you know you have to, notice the game has become laughably easy, then ramp up the difficulty to Insane, realize hey, this isn't so bad, and keep playing. Yeah. No dialogue box. Nothing. No, I didn't read every scrap of information for months or years about this game, and I didn't even read the tutorial, probably because anyone that plays RPGs knows that every RPG is functionally the same, ergo: same tutorials. Wastes of my time. No, I just turned up the difficulty, expecting it to make combat more difficult. It took about three milliseconds of decision-making. I mean, duh. So, there I am, making my way happily through Witcher 2, really enjoying myself and wondering how the people that made this game aren't running Activision, when I die. 15 hours later. And realize I can't load a save. [I]No big deal[/I], I thought, I have no idea why anyone would want to play a large-scale RPG without saves, but whatever, I'll just go download whatever patch allows me to load up a save, and be on my merry way, at least until finding out that there isn't one.

So it's too bad that such a good game was ruined for me in the most idiotic way imaginable, too bad that I'm out 40 bucks, too bad that roughly 45 seconds of programming to put in a "Caution: this is for idiots." dialogue box could have made this game one of the best I'd ever played. Oh well, too bad. Adding one more to the "unfinished" pile isn't going to make a difference.
Post edited July 02, 2011 by Gup
so what you're saying is that you upped the difficulty to "insane" without knowing it disables auto saves?
It does warn you. "Geralt's death means game's definitive end" or something like that. You just didn't bother to read the description.
Yep, it says so when you go to insane.
But since you are better than the average RPG player and don't read tutorial boxes, what would you do with a >>"Caution: this is for idiots." dialogue box<<? You say you don't read them, yet you are mad because you think they are not there? Duh, now you know what is ridiculous (aside from a ridiculous thread title).
man up and stop the tears.
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Gup: I was really loving this game. I liked the story, was wholly impressed with the visuals, voice acting, interesting combat, good RPG elements, collectively just a game that I could say I was happy to have spent my money on. That was until I decided to uninstall it after the game deleted 15 hours of my progress.

Note: I, like most of you, am better than the average RPG player at knowing which gear to wear, how to spend talents, who to talk to, etc. So I always play RPGs on the highest difficulty setting. Right? If you're better than the avg player, you need an above avg difficulty setting in order to have the same experience. Duh. I've never even thought twice about it until now. Now, after playing a game designed by idiots that don't think to put in a dialogue box protecting you from playing on a difficulty setting that irretrievably deletes save files if you die. Seriously, go check. Go play on Normal difficulty for 6 hours, get a feel for the game, spec right into improving the Quen Shield like, as soon as you use the thing, you know you have to, notice the game has become laughably easy, then ramp up the difficulty to Insane, realize hey, this isn't so bad, and keep playing. Yeah. No dialogue box. Nothing. No, I didn't read every scrap of information for months or years about this game, and I didn't even read the tutorial, probably because anyone that plays RPGs knows that every RPG is functionally the same, ergo: same tutorials. Wastes of my time. No, I just turned up the difficulty, expecting it to make combat more difficult. It took about three milliseconds of decision-making. I mean, duh. So, there I am, making my way happily through Witcher 2, really enjoying myself and wondering how the people that made this game aren't running Activision, when I die. 15 hours later. And realize I can't load a save. [I]No big deal[/I], I thought, I have no idea why anyone would want to play a large-scale RPG without saves, but whatever, I'll just go download whatever patch allows me to load up a save, and be on my merry way, at least until finding out that there isn't one.

So it's too bad that such a good game was ruined for me in the most idiotic way imaginable, too bad that I'm out 40 bucks, too bad that roughly 45 seconds of programming to put in a "Caution: this is for idiots." dialogue box could have made this game one of the best I'd ever played. Oh well, too bad. Adding one more to the "unfinished" pile isn't going to make a difference.
Sounds like you were so sure of yourself you just set the game on Insane without reading. You are at fault here. Just start a new game on hard.
whoever this guy is, he sucks at being convincing or making anyone care. he posted the same troll thread over on the steam forums.
dead is dead

i will say however insane saves really are all messed up

i tried patching to 1.2 from 1.0 didn't work, finally got it patched correctly and all my legit saves on insane were gone...poof i was declared dead in act one at lvl14. Nope i never did die but the patching process declared i was dead. I took GOG about a week to check my save game and they said they couldn't duplicate the bug.

They said it was sent on to CDPR but i still haven't heard anything back yet been about 5 days with them. Almost 2 weeks of really conservative game play gone.

Well i'm not playing again until they get that save back for me, even found 2 madness mutagens.

Again i never died just patched and all my saves are labeled dead.

Now THAT "is just ridiculous "
...if this is for realz...

L

O

L
Sorry op, this was your fault. Don't quit because of this.
I do believe we're being trolled here, boys...
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Gup: I was really loving this game. I liked the story, was wholly impressed with the visuals, voice acting, interesting combat, good RPG elements, collectively just a game that I could say I was happy to have spent my money on. That was until I decided to uninstall it after the game deleted 15 hours of my progress.

Note: I, like most of you, am better than the average RPG player at knowing which gear to wear, how to spend talents, who to talk to, etc. So I always play RPGs on the highest difficulty setting. Right? If you're better than the avg player, you need an above avg difficulty setting in order to have the same experience. Duh. I've never even thought twice about it until now. Now, after playing a game designed by idiots that don't think to put in a dialogue box protecting you from playing on a difficulty setting that irretrievably deletes save files if you die. Seriously, go check. Go play on Normal difficulty for 6 hours, get a feel for the game, spec right into improving the Quen Shield like, as soon as you use the thing, you know you have to, notice the game has become laughably easy, then ramp up the difficulty to Insane, realize hey, this isn't so bad, and keep playing. Yeah. No dialogue box. Nothing. No, I didn't read every scrap of information for months or years about this game, and I didn't even read the tutorial, probably because anyone that plays RPGs knows that every RPG is functionally the same, ergo: same tutorials. Wastes of my time. No, I just turned up the difficulty, expecting it to make combat more difficult. It took about three milliseconds of decision-making. I mean, duh. So, there I am, making my way happily through Witcher 2, really enjoying myself and wondering how the people that made this game aren't running Activision, when I die. 15 hours later. And realize I can't load a save. [I]No big deal[/I], I thought, I have no idea why anyone would want to play a large-scale RPG without saves, but whatever, I'll just go download whatever patch allows me to load up a save, and be on my merry way, at least until finding out that there isn't one.

So it's too bad that such a good game was ruined for me in the most idiotic way imaginable, too bad that I'm out 40 bucks, too bad that roughly 45 seconds of programming to put in a "Caution: this is for idiots." dialogue box could have made this game one of the best I'd ever played. Oh well, too bad. Adding one more to the "unfinished" pile isn't going to make a difference.
sorry Sir you are a numpty.
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Peetz: I do believe we're being trolled here, boys...
Mmmm could be right
Post edited July 02, 2011 by digby69
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Gup: (snip)
So the whole problem is that you are too 1337 a gamer to RTFM.

GoAT.
Post edited July 02, 2011 by cjrgreen
OPPS I meant patched from 1.0 to 1.2 not 1.2 to 1.0...ugh

anyways the whole point was to get better mutagen drops while lvling up

i managed to get to lvl 14 without doing any quests in act 1 i did this to maximize xp
Warning windows and all, it *is* pretty stupid that the game allows you to change the difficulty to and from Insane.

I mean, what's the point? You either walk through the whole game on Insane, or you don't, end of story.