Posted June 03, 2011
This was, for me, the most important part of the patch.
I'm still seeing the same issues as before however.
An easy way to replicate the issue is to open up the game and try this -
roll forward, as you're rolling spam a cast sign key - note the time it takes before it casts
then
roll forward, but wait until the roll animation is finished and shit a sign cast key - note the time it takes again.
Maybe it's just my game, but the latter sign cast is far faster to respond, almost instant, while the former takes 3-5 seconds. This is very counter-intuitive as many gamers are used to spamming keys during actions so they'll fire as soon as possible once the action is completed.
I'm still seeing the same issues as before however.
An easy way to replicate the issue is to open up the game and try this -
roll forward, as you're rolling spam a cast sign key - note the time it takes before it casts
then
roll forward, but wait until the roll animation is finished and shit a sign cast key - note the time it takes again.
Maybe it's just my game, but the latter sign cast is far faster to respond, almost instant, while the former takes 3-5 seconds. This is very counter-intuitive as many gamers are used to spamming keys during actions so they'll fire as soon as possible once the action is completed.