Posted July 05, 2011
link1264: 1.) The games have strayed from information in the book before. For example, after Geralt cures Adda, she has white hair and is left mentally retarded. Not redhaired and perfectly fine as is said in the game and, therefore, in the english translation of The Last Wish that we got, which still makes me mad to this day.
The second game is far truer to the novels than the first, though. I haven't read the novels, mind you, I just have a bad wiki addiction and noticed the similarities between the books and the second game. It looks as though they're lining up the series to be a continuation of the story rather than the side-story the first game basically was. link1264: 2.) The game is built on giving the player the choice to be the way they want to regardless if it's considered good or not. And it the way that scene was setup, it pretty much screamed that the dragon was going to die anyway and that leaving the dragon there was a "dick move".
The impression you got was exactly opposite of mine. I saw it as more of a "maybe it'll live, maybe it'll die" situation, where you're choosing between letting the pieces fall where they may and taking the situation into your own hands. Geralt never struck me as the type to hasten an enemy to his or her death, especially an enemy he knows so little about. Just saying. This is basically why I'm responding to you. The whole game you're given one character dealing with a multitude of different circumstances, and his personality is defined pretty clearly by the end. It's hardly being held against you that you don't have it reinforced by the novels, and I don't feel like I was disadvantaged in any way because he's so well characterized by the game alone.