Posted June 27, 2011
We all know that drinking potions is a hassle. But those who use it especially with upgraded potion effects will be able to testify how useful potions can be. I have completed a playthrough with almost all talents in Alchemy (video of final boss fight here: http://www.youtube.com/watch?v=Ki1Gisu7FSQ) and I have compiled some information on the potion in TW2.
Effects of Potions with No Catalysis/Catalysis I/Catalysis II
Note:
- First off, the description of Catalysis I/II is inaccurate. The skill actually does much more than that.
- A table containing this information can be found on the wiki: <span class="bold">http://witcher.wikia.com/wiki/Effects_of_Catalysis</span>
- Unless stated otherwise, "Crits" refers to chances of inflicting Poison/Incineration/Bleeding while "Res" refers to chances of resisting those 3 effects.
- The number in parenthesis beside potion name is the toxicity.
1. Brock (50)
Crits +15%/+21%/+27%
Res -50%/-40%/-22%
2. Cat (25)
See in the dark + annoying heartbeat sound
Minimum damage -10%/-10%/-10%
3. Gadwall (40)
Vit. regen +3/+4/+4
Vit. regen (C) +2/+2/+3
Damage -40%/-28%/-6%
4. Golden Oriole (25)
Res +30%/+35%/+45%
5. Lapwing (40)
Vigor regen (in/out) +50%/+65%/+82%
Vitality -30%/-23%/-8%
Incineration and bleeding res -30%/-23%/-8%
6. Maribor Forest (40)
Vigor +1/+1/+1
Vigor regen (in/out) +0%/+5%/+10%
Crits -25%/-17%/-1%
Vitality -30%/-23%/-8%
7. Mongoose (25)
Poison res +20000%/+30000%/+40000%
8. Petri's Philter (50)
Sign damage +7/+10/+15
9. Rook (25)
Damage +10%/+13%/+17%
10. Stammelford's Philtre (30)
Sign intensity +1/+1/+1
Vitality -50%/-45%/-39%
11. Swallow (25)
Vit. regen +1/+2/+2
Vit. regen (C) +1/+1/+2
12. Tawny Owl (25)
Vigor regen (in/out) +20%/+26%/+32%
13. Thunderbolt (50)
Damage +20%/+26%/+32%
Vitality -50%/-40%/-22%
Vit. regen -50%/-40%/-22%
Vit. regen (C) -50%/-40%/-22%
14. Tiara (40)
Armor +10%/+15%/+21%
Vigor cost of blocking -50%/-60%/-68%
Damage -20%/-15%/-8%
Vitality -10/-10/-10
Note:
1. Vigor cost effect is not listed in inventory, drink potion, or alchemy menu but it is listed in the journal entry and my rudimentary tests seem to confirm it.
2. Damage effect is not listed anywhere. It is described in text (not in numbers) in the journal entry though. Tested via character screen and combat log.
15. Virga (30)
Armor +20%/+20%/+32%
Res +75%/+75%/+305%
Crits -25%/-25%/-1%
Note:
1. No change in effects for Catalysis I (might be a bug).
16. White Raffard's Decoction (50)
Vitality +50%/+65%/+82%
Damage -30%/-30%/-30%
Note:
1. This is one case where negative effects are not reduced by Catalysis.
17. Wolf (25)
Crits: +15%/+21%/+27%
Effects of Potions with No Catalysis/Catalysis I/Catalysis II
Note:
- First off, the description of Catalysis I/II is inaccurate. The skill actually does much more than that.
- A table containing this information can be found on the wiki: <span class="bold">http://witcher.wikia.com/wiki/Effects_of_Catalysis</span>
- Unless stated otherwise, "Crits" refers to chances of inflicting Poison/Incineration/Bleeding while "Res" refers to chances of resisting those 3 effects.
- The number in parenthesis beside potion name is the toxicity.
1. Brock (50)
Crits +15%/+21%/+27%
Res -50%/-40%/-22%
2. Cat (25)
See in the dark + annoying heartbeat sound
Minimum damage -10%/-10%/-10%
3. Gadwall (40)
Vit. regen +3/+4/+4
Vit. regen (C) +2/+2/+3
Damage -40%/-28%/-6%
4. Golden Oriole (25)
Res +30%/+35%/+45%
5. Lapwing (40)
Vigor regen (in/out) +50%/+65%/+82%
Vitality -30%/-23%/-8%
Incineration and bleeding res -30%/-23%/-8%
6. Maribor Forest (40)
Vigor +1/+1/+1
Vigor regen (in/out) +0%/+5%/+10%
Crits -25%/-17%/-1%
Vitality -30%/-23%/-8%
7. Mongoose (25)
Poison res +20000%/+30000%/+40000%
8. Petri's Philter (50)
Sign damage +7/+10/+15
9. Rook (25)
Damage +10%/+13%/+17%
10. Stammelford's Philtre (30)
Sign intensity +1/+1/+1
Vitality -50%/-45%/-39%
11. Swallow (25)
Vit. regen +1/+2/+2
Vit. regen (C) +1/+1/+2
12. Tawny Owl (25)
Vigor regen (in/out) +20%/+26%/+32%
13. Thunderbolt (50)
Damage +20%/+26%/+32%
Vitality -50%/-40%/-22%
Vit. regen -50%/-40%/-22%
Vit. regen (C) -50%/-40%/-22%
14. Tiara (40)
Armor +10%/+15%/+21%
Vigor cost of blocking -50%/-60%/-68%
Damage -20%/-15%/-8%
Vitality -10/-10/-10
Note:
1. Vigor cost effect is not listed in inventory, drink potion, or alchemy menu but it is listed in the journal entry and my rudimentary tests seem to confirm it.
2. Damage effect is not listed anywhere. It is described in text (not in numbers) in the journal entry though. Tested via character screen and combat log.
15. Virga (30)
Armor +20%/+20%/+32%
Res +75%/+75%/+305%
Crits -25%/-25%/-1%
Note:
1. No change in effects for Catalysis I (might be a bug).
16. White Raffard's Decoction (50)
Vitality +50%/+65%/+82%
Damage -30%/-30%/-30%
Note:
1. This is one case where negative effects are not reduced by Catalysis.
17. Wolf (25)
Crits: +15%/+21%/+27%
Post edited June 28, 2011 by vAddicatedGamer