It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
http://thewitcher.com/media/upload/Changelog%201.3.pdf

The full changelog:

1. New FREE DLC – "A Sackful of Fluff" is a new quest in Chapter 2 of the game. To start the quest, visit the eccentric
Elthon, who inhabits a solitary hut near the quarry outside Vergen. The quest will prove most rewarding to those who
demonstrate patience.
2. Game now supports 4:3, 5:4, 16:10 aspect ratios.
3. Item storage has been added. Players can now store items from their Inventory at inns. To leave items in storage
or collect previously stored items, talk to innkeepers.
4. A "Junk" panel has been added to Inventory to provide greater clarity in item classification.
5. New menu option added in "Extras" - enables players to view in-game animated sequences (flashbacks, memory
flashes, dreams stolen by harpies) outside of the game.
6. A "Quickload" option has been added under the F9 key.
7. The game's HUD can now be hidden in order to produce HUD-free screenshots! On newly installed game copies, the
option to hide/show the HUD is available by default under the 'H' key. Users who have modified the key assignments on their
installations should go to the 'Input Settings' dialogue of the Witcher 2 Configuration Tool to assign a key to this option. Please
note that the game cannot be played with the HUD hidden.
8. Issue involving the game not running at 2560x1440 resolution has been resolved.
9. Issues with nVidia 3D Vision technology have been resolved. Players no longer need to uninstall the related drivers.
10. Key bindings have been corrected to enable configuration of mouse buttons for use by left-handed players.
11. Assorted key binding options have been added to facilitate configuration of controls and quick access to various in-game
panels.
12. Issue related to game settings being reset to defaults upon patch installation has been resolved. Patches no longer reset
game settings.
13. The configuration file is no longer over-written when the launcher/configuration tool is patched and over-written.
14. The launcher now closes while the game is being patched, thus eliminating the resulting game patching error.
15. The launcher now closes completely and no longer continues to operate in the background.
16. „Installed game version is invalid or incomplete‟ error in updater when free space on system drive is insufficient – message
has been corrected to reflect more accurately the nature of the error.
17. Mutagens are now alchemy ingredients. Minor mutagens drop more frequently than do major mutagens, though the overall
mutagen drop rate has been reduced.
18. Corrections have been made in the mutagen drop rate and in Thorak's store.
19. „Dragon‟ section of Prologue does not become available until after all assault-related sections have been completed,
thereby softening the difficulty curve at the start of the game.
20. During the fight against the kayran, when the bridge collapses, a map pin appears at the end of the bridge to facilitate
player navigation and quest completion.
21. Map pins have been corrected in many quests.
22. Quen Sign slightly de-buffed – Sign dissipates 20% faster after foes land a blow. Assorted minor balance issues related to
this Sign have also been resolved.
23. Issue with Dragon‟s Dream bombs has been resolved. Damage to bosses from cast daggers has been reduced by one-
half.
24. Several optimization improvements have been made in the tavern in Vergen.
25. Problem with music accompanying "stealth" sequences has been resolved.
26. Issue related to arm wrestling Bart Bargee has been resolved. Players can no longer win coin from this character
endlessly.
27. Option to fist fight woman praying at a statue in Vergen has been deactivated.
28. Mini-game contestants at one of the in-game taverns now switch positions correctly without blocking one another.
29. Problem involving Fenn's sword in combat has been resolved.
30. Problems with herbalist's gloves have been resolved.
31. In the Prologue, Geralt retains his steel long sword throughout, i.e., he is no longer automatically equipped with his default
sword for the "Assault" sequence.
32. Problem with some nekkers being immortal has been resolved.
33. Issue with triggered black screens blocking game progress has been resolved.
34. Interactions no longer appear on nekker nests after these have been destroyed.
35. The "Scent of Incense" quest no longer shows up as failed after being completed successfully.
36. Sudden switch to gameplay just prior to cut scene involving Cynthia and Philippa has been eliminated.
37. Triss, Roche and Iorveth are now de-spawned before the final credits roll.
38. Guard pacing cycles have been corrected.
39. The Redanian messenger in Henselt‟s tent can no longer be killed, preventing him from re-spawning.
40. Elf woman in Vergen no longer strikes a T-pose.
41. Rotfiends feeding on corpses no longer re-spawn after corpse is burned.
42. Several fixes have been made in the functioning of in-game populaces.
43. Numerous problems with cameras in dialogue sequences have been resolved.
44. Assorted corrections have been made in dialogue sequences (including King Foltest's gestures on the town walls in the
Prologue).
45. A progression break in the "In the Claws of Madness" quest has been eliminated.

Source on thewitcher.com is http://thewitcher.com/community/entry/67/index.html and they say still no ETA
Post edited July 18, 2011 by Dinasis
is this a joke?
we already know the changelog since two weeks...
Nice find, Sleepin' Beaut.
err this is old news.
avatar
Avydia: is this a joke?
we already know the changelog since two weeks...
avatar
Ostrowiak: Nice find, Sleepin' Beaut.
avatar
digby69: err this is old news.
I apologize for not living in the GOG or Witcher forums, and for failing to see the list posted in a reply to a thread on the fourth page of search results for "patch," and for using a news source that just posted an article about this today.

http://www.eurogamer.net/articles/2011-07-18-free-dlc-with-witcher-2-patch-1-3
avatar
Dinasis: I apologize for not living in the GOG or Witcher forums, and for failing to see the list posted in a reply to a thread on the fourth page of search results for "patch," and for using a news source that just posted an article about this today.

http://www.eurogamer.net/articles/2011-07-18-free-dlc-with-witcher-2-patch-1-3
...and for not spotting the 20 page topic that has been on the first page for weeks, never leaving it, which is on top even today? ;-)
avatar
GODzillaGSPB: ...and for not spotting the 20 page topic that has been on the first page for weeks, never leaving it, which is on top even today? ;-)
Well, the post about the patch log is somewhere in between the 20 pages (read 402 posts) lol. OP was just trying to help out I guess, though I must say anyone concerned about the patch would have seen the changelog 10 days ago...
avatar
GODzillaGSPB: ...and for not spotting the 20 page topic that has been on the first page for weeks, never leaving it, which is on top even today? ;-)
avatar
vAddicatedGamer: Well, the post about the patch log is somewhere in between the 20 pages (read 402 posts) lol. OP was just trying to help out I guess, though I must say anyone concerned about the patch would have seen the changelog 10 days ago...
Yeah, I was thinking it might be easier having a thread with the changelog as the first post.

And I didn't notice the post date on the post in the Witcher 2 Community pages until the first reply to my original post. But at least IGN didn't notice the changelog until today, either. So that's two RSS feeds I follow that noticed the same 10-day-old information on the same day.
How DARE you try to contribute to this forum by supplying information you didn't see on the first page? How DARE you post a news article here that was posted today elsewhere?! You don't live on the GoG forums? SHAME ON YOU! You better hire yourself an underling to make sure this information is TRACKED so you don't TORMENT and DESTROY the fragile beings here that take offense to such a post!!!!! FLAME THIS MAN! FLAME HIM!!!!!!!!!!!!!!!!!!!!!!!!!!
avatar
Dinasis: Yeah, I was thinking it might be easier having a thread with the changelog as the first post.

And I didn't notice the post date on the post in the Witcher 2 Community pages until the first reply to my original post. But at least IGN didn't notice the changelog until today, either. So that's two RSS feeds I follow that noticed the same 10-day-old information on the same day.
This is the key though: "No date has been given on when the patch will go live. " so it's pretty much the figurative carrot, so they are not paying as much attention I guess.
avatar
Verican: How DARE you try to contribute to this forum by supplying information you didn't see on the first page? How DARE you post a news article here that was posted today elsewhere?! You don't live on the GoG forums? SHAME ON YOU! You better hire yourself an underling to make sure this information is TRACKED so you don't TORMENT and DESTROY the fragile beings here that take offense to such a post!!!!! FLAME THIS MAN! FLAME HIM!!!!!!!!!!!!!!!!!!!!!!!!!!
[Cast Quen] Phew, managed to extinguish the flame in time. DoT ain't healthy!
Post edited July 18, 2011 by vAddicatedGamer
But... but he must be punished for this unforgivable offense! It is nearly as bad as CDPR not stopping all production and work to answer every self-entitled demand to questions that can't be answered!

PITCHFORKS AND TORCHES ALL AROUND!!!
avatar
Verican: But... but he must be punished for this unforgivable offense! It is nearly as bad as CDPR not stopping all production and work to answer every self-entitled demand to questions that can't be answered!

PITCHFORKS AND TORCHES ALL AROUND!!!
We all know that such an injury can be survived...as long as he's a child that had been obducted, tortured and trained for years, nearly tested to death multiple times and finally mutated...he'll be fine. :D

Nah, I think he's not to blame. To be honest I didn't know that the "20 page topic" I mentioned doesn't show the changelog on the first page. I thought it does. My bad, sorry. ^^
Thanks for posting this, OP. The other thread does indeed need to include the changelog in the first post, but oh well.

Here's hoping it hits soon.
This is the post I read on this topic, so I will comment on the changelog here.

"Junk" panel? Yipee!
Item storage? Yipee!
New DLC? Double yipee!

Good news of the day.
Yes, I stopped my insane run in ch.2 to wait for the DLC.