Danceofmasks: That is just fucking retardedly ridiculous.
227: And your examples of why this is so are so incredible that my eyes can't even perceive them!
I agree that a cooldown timer would be incredibly distracting and may even cross into "patronizing" territory, but seriously. Show some respect.
It is intended to be patronising.
Why the hell should I waste my time engaging with morons?
You reload in a shooter. You can't shoot until the recovery is done.
How do you know when you can shoot? By the fact that you can shoot.
You do a double jump in a platformer. Gonna complain about not being able to triple jump?
Where's the indicator?
You get hit and stagger. In any game at all. You can't do anything until you recover.
Do you get an indicator? Well ... maybe a bloody screen, but that has nothing to do with recovery.
And I have already given the most important example of all.
Moves in fighting games have recovery measured in frames, and often you have a mere 1 or 2 frame window in which to do a link.
So how do you respond to a system like that?
Example: Darksydephil
That guy, when he plays games, does stuff such as throwing a projectile, then he says "nothing I can do" when he gets hit for it.
The problem is never the delay.
The problem isn't even him using a move that puts him at risk.
The problem is him being triply stupid for not realising what he's doing wrong, after doing the same thing repeatedly, then blaming the game for being unfair.
Stupid is stupid. I am neither obligated to, nor do I care to, respect anyone who is a fucking idiot.