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I have a simple request - could someone make a retexture of the dice set to make them look like the ones from the Collector's Edition? Basically, the same pattern like the default in-game ones, but with invered colors (white background and black "runes").
How about a mod that gets rid of the ponytail?
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Nixus9: How about a mod that gets rid of the ponytail?
http://imageshack.us/m/196/1707/88272496.jpg
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Nixus9: How about a mod that gets rid of the ponytail?
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soldiergeralt: http://imageshack.us/m/196/1707/88272496.jpg
Was hoping for something more like in the first game.
Two ideas for mods i hope that can be fulfilled:

1) the simpler one is - Blocking wastes vigor, but once vigor is depleted than u can still block without it.
the existing mod makes that blocking doesnt need vigor but if u r out of vigor u can't block. but that breaks the balance of the game a bit because u can just hold block, cast sign once and just wait till vigor regens so u can cast more signs without losing the ability to block. if blocking DOES take vigor but vigor is not needed for blocking than if u block u cant cast signs (since your vigor has depleted) so it still forces the player to roll and get out of the way to allow himself to NOT block for a while and regen vigor.

2) random encounters with scoyatel's or bandits. i find humanoids in the game the most enjoyable to fight. i LOVE combat against armed men, but there isnt enough of it. if there is a way to spawn certain entities around the player at a certain distance than it'd be great if at random times (once every, say, 5 - 10 minutes) a bunch of enemy AIs will spawn and ambush geralt. this will allow a lot more action to burst into the gameplay, and i find this action really fun.
Post edited May 26, 2011 by topeira
My number one bugbear so far is how in the fist fights it judders from one animation set to the next. I don't know if that sort of thing is possible to mod, but blending those animations together would be great.

Other than that, I find the bloom to be pretty fucking crazy in some instances, like Geralt's just drank a crate of Nuka Cola and then gone swimming in the lake in the Chernobyl National Park. Geralt aside, there's the odd other element of bloom overkill, but it also works very well in other instances. If something could be done to de-irradiate Geralt and turn the bloom down from 11, that would also be great.

Oh... Also I just noticed another thing. I don't like the subtitles in cutscenes/dialogue scenes but the general townspeople banter can often be hard to make out. A mod so you can turn off subs apart from townspeople "floating subs" would be much appreciated.
Post edited May 26, 2011 by Export
How about removing the level cap(s) and raising the max level to 50? Would probably require a little extra work since there seems to be a level cap for each chapter.
Instead of using the ENTER button for some menu prompts, change it to F or something more reachable for the left hand.
What does F do in-game anyway I see it marked for something in the configure input screen but never had to use it in game and it doesn't really seem to have any effect.
Mentioned this in another thread but it would be nice if there was a quest that allowed for individual's on Iorveth's past to do the "From a Bygone Era" questline.
Post edited May 26, 2011 by Solestra
Some of the armor and accessories have really awful textures. Especially the boots...

A nice retex of at least the boots to like a nice dark brown/black leather appearance all over (instead that horrible 2-3 tone stuff) would be awesome.... maybe some matching trousers would look cool too :)

One of my favourite mods for TW1 was the Narsil model... use it all the time :) Something like that for TW2 would kick arse,,,,,
Way to adjust bloom/bloom intensity..
A complete overhaul of every aspect of the UI, one that patterns itself on and borrows resources from the one in W1.

Because, as good as W2 is, it's UI is pure and unabashed, lazy consoletrash.
Post edited May 27, 2011 by rhalle
http://img846.imageshack.us/img846/6006/clipboard01vf.jpg
I'd like to change the medallion highlight colour from orange to blue. Too often indoors the orange highlight is hard to distinguish from the warm room lighting or nearby flames.
I would love a mod that replaces Geralt's current appearance with the younger one they used in the alpha cutscenes:

http://elder-geek.com/wp-content/uploads/2010/09/geralt-witcher-2.jpg

or

http://images1.wikia.nocookie.net/__cb20100419174638/witcher/images/thumb/c/c4/Tw2_geralt.png/434px-Tw2_geralt.png

I know some think it's lore-unfriendly but come on, he's so hot! *swoons*