xsupz: remove auto-targeting and add back a cursor
Wholeheartedly agree. There is nothing more annoying in this game as pixelhunting for loot with camera movement. (And I know about the medalllion but at the end of act 2 there is a fight with arachsmthing before you go to talk to Iorveth with Zoltan, there is a cutscene after the fight, and f-ing body disappears and the bag remans invisible even after medallion, and there is Melitele's Heart ingridients loot on this) I mean, seriously, rpg w/o cursor?
Auto-targeting is especially annoying when trying to enter the door and there is a clickable object nearby. You have to look
directly on the door, 10 degrees off and Geralt will try to mimic Dumbledore by switching lights on and off. Binding
all in-game objects on single button was a very poor UI-wise decision (and consolish, for what its worth, which all PC players are paying for right now).
Dear modders, is there a way to separate loot/doors objects and use them on [space] from lights/other enviromental interactive, which are to be used on [mouse1]?