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mystral: All the fight would need to be more palatable at the end is Sile telling you about the bridge.
Not that hard to add imo.
And a bit annoying that she shouts lots of useless stuff but not how to finish the fight.
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desktoppirate: agreed. i think the biggest throw for myself was that there were no visual clues at all. it was angled completely away from the player. but yeah the simplest way to fix this would be sile just shouting "climb the fallen bridge, witcher", or something.
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Did you guys miss the part where the camera moved over to watch the bridge collapsing? And how every time you cut off a tentacle it started to crumble apart?
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Kalfear: Obsidian made that TERRIBLE Alpha Protocol that (from what I read) ALOT of people got stuck on the starting computer puzzle and Obsidian basically said "to bad, we have your money already so were done"
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K_Murx: We pause for a message by our sponsors:

Alpha protocol is an extremely well written game with repetitive and too easy gameplay. The hacking minigame is a tad difficult, but there are actually in-game mechanisms to skip it.

If you are into stories, and not completely averse to somewhat shooterish gameplay it is well worth the money.

Now back to TW2:

[not affiliated with Obsidian or GOG, of course. Just kidding.]
Actually there is not for the very first one and if you read the posts from people you will find many many many players (including myself) couldnt get past the first hacking screen so were stuck in that early room unable to proceed, game over!

I have no doubt the story is good, thats why I bought the game, I loved KotOR2 more then K1 for the story by Obsidian. Unfortunately the game play is not as good and 10 minutes into game your game ends!

If it was just me id probably mark it up to my failing eyesite. But when game released the forums were FILLED with this same complaint over and over and over and Obsidian did nothing then and still nothing to date to fix it.

But back to TW2

Im going to dispell some myths by some players far to impressed with themselves because they got LUCKY!

Furst off you CAN trap the middle tenticales, its just way harder and you gotta contend with getting sprayed with sticky guck! On my very first attempt I trapped and killed the middle 3 tenticales, took a ride on the waving tenticale twice, and then died to the stones as had no clue where to go! So can we please stop with this myth you cant trap them, YOU CAN!

So there is no magical Triss sequence that points out the side tenticals, every tentical has the red bulb for which you can attack.

So thats falsehood number one, you got lucky, thats all. There was nothing in the story to suggest you trap the side tenticales. So stop being so impressed with yourselves cause no one thats played the game buying it!

2) So I did What I didnt want to do. I watched a walkthrough video of the encounter and after that I defeated it first try.

There was no hints before the encounter or during the encounter and no imaginary video clip as some claim suggesting you go to far left, run up a platform and drop a bomb you didnt even know you had into the boss mob so again, stop BSing.

Im pretty sure a few people lucked into it and everyone else looked up the encounter exactly as I ended up doing. Im just willing to admit it!

This encounter was TERRIBLE development, TERRIBLE.

I dont like playing games via walkthroughs and cheats and it pisses me off I was FORCED to here. I played DA:O, ME1&2, TW, and many many other games with out walk throughs yet now im suddenly stupid (according to some posters), sorry dont buy what your selling.

3) When you play on easy mode your saying 1 of 2 things (and in my case both). 1) I dont like your twitch based combat and am not having fun in the combat sequences so im on easy to bypass the combat sequences. If you ever want to introduce adult combat with stratagy and tactics, count me in 2) I play for Story mainly and ALL COMBAT is a secondary aspect so Im not looking to be challenged combat wise, I just want to see the story unfold!

This Idea your less a player because you dont have twitch reflexes are so stupid and unfortunately those saying it wont realize how wrong they are till they no longer 15-20 and reach maturity in their mid 40s of life and later.

I started the game on Normal and I got physically ill with the crap they trying to pass off as combat! Oh I wasnt dieing once I got hang of it so it wasnt hard, IT WASNT FUN to anyone looking to challenge their mind rather then their jerk off hand! So I set it to easy to bypass the combat mostly, so being stuck for 3+ hours on a boss thats poorly designed is just crappy development!

Sorry but thats the god honest trust. I love every thing about the Witcher 2 except for Combat and Bosses (and the "gotcha" style encounters that you have to fail because your not given enough info up front).

Closing, so yeah, im pass the encounter, I did what I know 90% of the players will do and what 90% of these posters here saying other wise actually did themselves, I looked it up online and cheated myself outta the encounter because there was no imaginary speach from Triss (Yeah triss spoke but you heard her all wrong and got lucky if it even played out that way poster saying she details fight before hand), there was no imaginary cutscrene showing you the ramp (I watched that cutscreen more times then anything else in game, the patern wasnt there), and Im still trying to figure out where this bomb I didnt craft and didnt have in my inventory came from.

Passed the event, back into a very rich and rewarding story.

I just hope all the bosses not so crappily designed.

PS: Alot of us older players play RPGs because they are not traditionally twitch based events/combat. Brains use to matter more then quick button pushing!

Sadly that seems to be changing and I guess ill have to stick to MMORPGs from now on as not going to waste money in the future on stupid twitch based encounters that dont promote thinking and stratagy what so ever!

That or developers just getting lazy as making one of these twitch based encounters much easier then trying to out think a community of thinkers and challenge them tactically and strategically!

TW1 had some twitch to it as well but it also had some thinking and planning to it. TW2 is just mouse bashing with some flopping and signs thrown in. Hell the signs so random at getting a finisher you cant even stratagize that out in the combat, you just gotta hope you get lucky.

Perfect game would be The Witcher 2 with Dragon Age: Orgin Combat! Thats a game I could learn to love and respect!

Welcome to the new modern era of dumbed down whack and jerk combat/events.
Other than the ramp on the left side. Rest of the fight was simple did it on my third try, first try I had no idea what i was doing. 2nd try I took out all the tentacles without losing any health then proceeded to run at the glowing spot on the beasts body and got stun-locked by lightning. Third try I had a good look around once I chopped off his tentacles and noticed the odd bridge ramp. Used Quen, ran up it and voila, boss done.

Tip if you're having issues with tentacles, go near a tentacle, place a Yrden trap than stand still, when the beast gets mad and raises its tentacles to squish you, dodge roll out of the way then hack off its tentacles.

I liked this boss fight honestly. It made me feel like I was toying with the beast, not the other way around.
@Kalfear (I rather not quote your wall of text)
Just because you lack the skill/intelligence to plan your battles out with traps/bombs/potions/signs doesn't mean the game requires twitch reflexes of any kind. If it was a dumbed down hack n' slash you wouldn't be having any issues with the difficulty. I can understand if you can't click extremely quickly (which isn't required under any circumstance minus QTEs, I'm sure you can manage to click every second or so), but to go ahead and blame the game for everything is extremely immature.

The closest game to TW2's combat that I've played is Demons' Souls, which is well known as being a difficult action RPG. You can't go in spamming attacks aimlessly or you'll end up dead quite fast.
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slophlong: Did you guys miss the part where the camera moved over to watch the bridge collapsing? And how every time you cut off a tentacle it started to crumble apart?
no i saw that, but once it had collapsed it wasn't apparent i had to go over there. the minimap also shows a marker somewhere else so i tried going there before i deduced that the fallen bridge was the only place left to look.
Did I do something wrong ? I managed to cut 4 tentacles and then get on one of the tentacles with a qte of left clicking. So I fill the bar and then I'm ejected. I try again, still ejected, no bridge collapsing.
I tried maybe twenty times and still, no bridge collapsing. I just had to quit.
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Archimbaud: Did I do something wrong ? I managed to cut 4 tentacles and then get on one of the tentacles with a qte of left clicking. So I fill the bar and then I'm ejected. I try again, still ejected, no bridge collapsing.
I tried maybe twenty times and still, no bridge collapsing. I just had to quit.
change ur resultion its a frame rate issue same problem for two days
For what its worth I really enjoyed the Kayran boss fight.

I missed the spacebar QTE and laughed quite a lot at the result, failure is a positive experience. The rock throwing afterwards got me killed twice, and the electrified water once before I looked for another way to win. That was less fun.

However I don't want all the solutions to be obvious, discovering them through trial and error is good, especially when repeating the fight is quick and easy once you know it.
Haha I missed the spacebar a few times...man oh man that was painful

But I finally killed the kayran...After dying a couple times I realized the edge tentacles were the ones to go after and the safest

I was confused the whole time about what to do , but at least the game didn't hold my hand the whole way. It wasn't COD where the screen would flash a message telling you what to do. The most help you had was from Sile who shouted to use Yrden. I died a lot but I learned and finally I did beat it with a sliver of life left and it felt pretty awesome getting smashed with rocks and finally planting a bomb on that sucker
Haven't looked in ths thread to not get spoiled. Just beat the Kayran 5 minutes ago without looking it up. Took me 6 deaths to recognize the pattern, 2 for the QTE and 1 for the last part. (just because he hit me with a rock while clearly being out of his line of sight). Playing on hard, I consider this a normal afford to put in a boss fight.
Ok, so I'm running TW2 at lowest possible res, lowest possible settings, and I'm getting tossed early (Before the Kayran pulls his tentacle back behind his head) Do I seriously need to upgrade my processor for this boss battle? Not exactly worth the price lol. This QTE is fail - I meet the minimum reqs.

EDIT: I'm dumb - I lowered the res to 640 x 480 and finished the boss fight easily. It was late when I wrote the above post, IGNORE ME. Anyone with this issue, lower to lowest res.
Post edited May 28, 2011 by quacktar
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Kalfear: So thats falsehood number one, you got lucky, thats all. There was nothing in the story to suggest you trap the side tenticales. So stop being so impressed with yourselves cause no one thats played the game buying it!
Nothing? Not even the fact that certain tentacles are all glowy, practically screaming out "Hey, I'm vulnerable!" As a wise man once said, "Brains used to matter more then quick button pushing!"

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Kalfear: PS: Alot of us older players play RPGs because they are not traditionally twitch based events/combat. Brains use to matter more then quick button pushing!
Oh right, that was you who said that.

Brains still matter. Like... maybe if something is out of the ordinary, glowing bright orange or very deliberately knocking over a structure and creating a makeshift ramp in the process, it has some kind of underlying meaning. The argument against the QTEs, however, is a valid one given the number of older gamers who have had troubles with the game as a direct result of them.
QTEs are as old as the nintendo - I used to feel like my thumbs were broken after playing caveman games or Crash and the boys.
My first playthrough (Normal difficulty) I died a lot in that boss fight. But it is hardly impossible to figure out what to do. And even if I hadn't figured it out, I would have blamed myself and not the game. The hints are there.

On my second playthrough on Hard difficulty, I did it on my first try. (Barely. A tentacle got me good right at the end.)

It's probably the best boss fight in the game, at least of the 3 "epic" monster fights. So if you hated this... well, I doubt you'll like the others.
I only died because it took me a few goes to get the placement of the Yrden "trap" correct - I was moving away too soon and the tentacle was following me.

Once I got to the third tentacle it was easy (if a little obscure on having to climb the collapsed rock but I'd read enough comic books to get it :P)