dlong7: 1 on 1 I do fine but is there some sort of sword combos I am supposed to know because I just get surrounded and die.
Like others have said: don't get surrounded and die. You will die if you get surrounded. The main 'combo' to prevent this is: space + hold w; it makes you dodge (roll) away, and then run away. This gets you out of the crowd. Do this often.
Furthermore, learn to use all the signs. Ctrl shows you the sign screen (while slowing down the game to a crawl, but it doesn't pause completely!). Quen is by far the easiest at the start, arguably overpowered, but the variation that the other signs bring is definitely worth it.
Also, there seems to be no story line at all I am just dropped in and expected to know what is going on
You're in the prologue, which means your story hasn't really started yet. You're caught up in order people's events (which the king and others will gladly explain). Your story will become clear enough as you continue.
In the mean time, you need to learn that bloody hard combat system.
as well as what spells are how inventory works, traps work etc. Is there a tutorial that comes soon besides just left and right click to kill?
There's no tutorial. That is by far the biggest shortcoming of The Witcher 2; it pushes you into the deep end of the pool, and expects you to be able to learn to swim by drowning a lot. Though some people (like me) appreciate its lack of handholding.
Basically I'm asking how to get better at fighting and when does the story actually come together for those of us that never played the first game. thanks all!
Getting better at fighting is mostly a matter of trying and trying and trying. Save a lot, and try different variations of attacks, dodge, block, signs and potions. That's how you learn.
The story will come together over the course of the entire game. The Prologue sets up the start of the story, but each chapter is bound to turn it upside down a couple of times. I'm only in Chapter 1 yet, so I have no idea what twists I'll encounter, but I do know that The Witcher 1 has lots of plot twists, and what seemed to be the core of the story at the start, turned out to be only one thread among many, and what seemed like an unimportant detail at the start turned out to be of central importance. It's not a simple linear story where you get told at the start what it's about, and the game is just a series of obstacles to overcome to reach that goal. The goal will change, and you get to make some of the choices in what those changes are. You're in for a rollercoaster ride. (If TW2 is anything like TW2, that is, but I trust it is.)