A good decision in my opinion, not because I am a Muslim myself but because when you make an entertainment product for audience you just make it for audience you don't make it for Christian audience, Jewish audience or Muslim Audience hence anything that can directly relate to some religion or otherwise offensive in any form to some portion of audience is not good, some might say that its just a fantasy game but things that get famous in world bring criticism much quick and for small matters.
It can cause unwanted trouble for developer as well, remember Capcom was heavily criticized for killing lots of black people by the hands of a white person in Resident Evil 5, it might be a small matter for me or you but not for those who got offended by it. Similarly in Assassins Creed series Ubisoft always show this in start of game, Assassin's Creed was made by a "multicultural team of various faiths and beliefs." Why ? do we care ? we just want to play the game that's it but it has sensitive content inside it like assault of Templars, conspiracies by religious figures and so on... So every developer in someway try to avoid controversial things, and since these textures aren't related to story they can be safely exchanged with more random looking textures to avoid controversy. It should also be noted that nobody complained about these textures, it was CDPR that exchanged them so I think they have their policies.
Obviously no one is getting over possessive here because The Witcher 1 also had a main villain named Azar Javed, its a pure Muslim name but its certainly not offending to use a name, but if symbols that are similar or matching to Islamic writings or prayer mats on floor of a brothel where in game characters are walking is indeed somewhat offending. So removing it was a good decision, and I think they are not censoring anything, they are just replacing it with a carpet that has more random looking symbols that don't resemble Islamic textures and carvings.
Post edited June 04, 2011 by tahirahmed