Buckethead: This is how many old school games used to be. You lose your lives, it's game over. They are probably just paying homage to that, and quite a few gamers enjoy a near impossible challenge because it's rewarding. It should stay as it is
Why can you decide that for all of us?
I thought I might try the insane mode eventually - but not before permanent death is modded out. You can make a severe punishment for the character, so death still means something. But please, who wants to start over, because their finger slipped on the controls after 20 hours?
Where is the incentive to play insane mode? Not only are the enemies tougher, also they are supposed to use different tactics than in the other difficulties, so that is something you might want to see. I hear that it is also harder to find your crafting materials for your superior equipment. Don't know if that is true, though.
Well, I've heard Flash say, he didn't agree with the permanent death thing and he is the master modder of TW1... I can wait a while... ;)